Retired Area Commander Yetta Hennessy  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 78 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 12 (2) 1 (-2)111AC1
Vulnerable, Indiscriminate, Thwarted
 
Skills
Admin 1
Advocate 2
Animals 0
Art (Performing) 0
Athletics 0
Broker 0
Deception 0
Diplomat 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Power) 1
Flyer 0
Gun Combat (Archaic) 2
Gun Combat (Slug) 1
Language (Gvegh (Vargr)) 1
Leadership 1
Mechanic 1
Medic 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 2
Streetwise 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 02
Drifter Wanderer 01
Agent Law Enforcement Corporal12
Entertainer Artist 01
Believer Holy Warrior Area Commander44
Merchant Merchant Marine 3rd Officer35
Believer Missionary/Humanitarian Junior Project Worker01
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Imogene Dart Contact 0 0 5 1 Yilean (F/32)
Daisy Alvarez Enemy 0 1 6 2 Dynchia (F/67)
Daisy Alvarez is in desperate trouble and could use the character’s help.
Jonnie Jennings Enemy 0 2 4 3 Dynchia (M/37)
Jonnie Jennings's influence is diminished.
Veda Howe Enemy 0 4 0 2 Kedepu (F/58)
Junior Pearson Enemy 0 3 1 4 Dynchia (M/56)
Pearlie Duncan Rival 1 2 0 1 Dynchia (F/39)
Perley Shackley Rival 1 3 0 1 Dolphin, Imperium (M/34)
Perley Shackley gained influence with the character’s assistance.
Sandy Oliver Rival 1 1 0 1 Azhanti (M/24)
Sandy Oliver has had an unexpected run of good fortune lately.
 
Term Age History
1 18 Became a Citizen (Corporate).
1 22 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 22 Failed to qualify for Thief (Rogue).
2 22 Became a Drifter (Wanderer).
2 25 Lightly injured, no permanent damage. Fully recovered.
3 25 Failed to qualify for Enforcer (Rogue).
3 25 Submitted to the draft.
3 25 Became a Agent (Law Enforcement) with the new title Rookie.
3 28 Established a network of contacts. Gain 1 contacts.
3 29 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 29 Continued as Agent (Law Enforcement).
4 30 Yetta Hennessy's work ends up coming home with Yetta Hennessy, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 30 Became a Entertainer (Artist).
5 31 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6 31 Returned to Citizen (Corporate).
6 34 Life ruined by a criminal gang. Gain the gang as an Enemy
7 34 Became a Believer (Holy Warrior) with the new title Hopeful.
7 38 Yetta Hennessy is sent to a new community or parish to preach The Word among the poor.
7 38 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
8 38 Continued as Believer (Holy Warrior).
8 40 Good fortune
8 42 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
9 42 Continued as Believer (Holy Warrior).
9 45 A romantic relationship ends badly. Gain a Rival or Enemy.
9 46 Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander.
10 46 Continued as Believer (Holy Warrior).
10 49 Yetta Hennessy accepted an offer of inducements to betray Yetta Hennessy's faith. Gain 350,000 in cash.
10 50 Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander.
11 50 Entered Merchant Academy with the Shipboard curriculum.
11 54 A prank goes horribly wrong. Gain an Enemy
11 54 Graduated.
12 54 Became a Merchant (Merchant Marine) with the new title Crewman.
12 54 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 56 Given advanced training in a specialist field
12 58 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
13 58 Aging Crisis. Owe 50,000 for medical bills.
13 58 Retired at age 58.
13 58 Continued as Merchant (Merchant Marine).
13 60 A good deal ensures Yetta Hennessy is living the high life for a few years.
14 62 Aging Crisis. Owe 40,000 for medical bills.
14 62 Continued as Merchant (Merchant Marine).
14 66 Embroiled in legal trouble.
15 66 Aging Crisis. Owe 60,000 for medical bills.
15 66 Continued as Merchant (Merchant Marine).
15 69 Yetta Hennessy's business or ship thrives.
15 70 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
16 70 Aging Crisis. Owe 40,000 for medical bills.
16 70 Continued as Merchant (Merchant Marine).
16 73 A sudden war destroys Yetta Hennessy's trade routes and contacts, forcing Yetta Hennessy to flee that region of space.
16 73 Gain rebels as Enemy
17 73 Aging Crisis. Owe 30,000 for medical bills.
17 73 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
17 76 Yetta Hennessy come into conflict with a splinter group Yetta Hennessy's own religion which maintains Yetta Hennessy's version is the wrong one. Gain 3 Rivals.
18 76 Aging Crisis. Owe 10,000 for medical bills.
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