Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
During a battle, defeat or victory depends on Yuyeye Hiyu Hili's actions. The ship suffers severe damage and Yuyeye Hiyu Hili is blamed for the disaster. Yuyeye Hiyu Hili is court - martialled and discharged. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Attacked by enemies and injured. |
2 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Gain Enemy if Yuyeye Hiyu Hili don't already have one. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Suffer from a life-threatening illness. |
4 |
24 |
Became a Agent (Corporate Agent). |
4 |
28 |
Befriended by a senior agent. |
4 |
28 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
28 |
Continued as Agent (Corporate Agent). |
5 |
30 |
Uncover a major conspiracy against Yuyeye Hiyu Hili's employers. |
5 |
32 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
32 |
Continued as Agent (Corporate Agent). |
6 |
35 |
Given specialist training in vehicles. |
6 |
36 |
Promoted to Agent (Corporate Agent) rank 3. |
7 |
36 |
Continued as Agent (Corporate Agent). |
7 |
39 |
Established a network of contacts. Gain 1 contacts. |
7 |
40 |
Forced to muster out. |
8 |
40 |
Failed to qualify for Performer (Entertainer). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
8 |
41 |
Advanced training in a specialist field. |
8 |
44 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
44 |
Continued as Agent (Law Enforcement). |
9 |
45 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
45 |
Failed to qualify for Free Trader (Merchant). |
10 |
45 |
Switched to Drifter (Scavenger). |
10 |
46 |
Suffer from a life-threatening illness. |
11 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Retired. |
11 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
55 |
Moved to a new world. |
14 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
60 |
Moved to a new world. |
15 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
68 |
A new romantic starts. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
71 |
Gained a contact. |
18 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
78 |
Good fortune. |
19 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |