Retired 4th Officer Zelma Sheils  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 78 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 8 (0)111258
Wonderful, Tranquil
 
Skills
Animals 0
Art (Creative) 0
Athletics (Strength) 1
Broker 0
Carouse 2
Drive (Mole) 1
Electronics (Remote Ops) 1
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 1
Mechanic 1
Melee 0
Profession (Sports/Golf) 1
Science (Social Sciences/Belief) 1
Seafarer (Personal) 1
Stealth 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 12
Citizen Colonist 12
Drifter Scavenger 01
Merchant Merchant Marine 4th Officer24
Believer Missionary/Humanitarian Project Worker12
Retired 05
 
Name Type Affinity Enmity Power Influence Species
America Stevens Contact 3 1 2 1 Suerrat (F/19)
Abraham Crogan Ally 1 0 2 0 Dynchia (M/75)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 20 Offered job by a patron. Now owe him a favor.
1 22 Forced to continue current assignment.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Continued as Drifter (Barbarian).
2 23 Zelma Sheils do not know what happened to Zelma Sheils. There is a gap in Zelma Sheils's memory.
3 23 Became a Citizen (Colonist).
3 25 Zelma Sheils gain experience in a technical field as a computer operator or surveyor.
3 27 Promoted to Citizen (Colonist) rank 1.
4 27 Continued as Citizen (Colonist).
4 28 A revolution, attack or other unusual event throws Zelma Sheils's life into chaos, forcing Zelma Sheils to leave the planet.
5 28 Failed to qualify for Army Support (Army).
5 28 Switched to Drifter (Scavenger).
5 32 Suffer from a life-threatening illness.
6 32 Became a Merchant (Merchant Marine) with the new title Crewman.
6 36 Make an unexpected connection outside Zelma Sheils's normal circles. Gain a Contact.
6 36 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 36 Continued as Merchant (Merchant Marine).
7 40 Accused of a crime
7 40 Forced to continue current assignment.
7 40 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 40 Continued as Merchant (Merchant Marine).
8 43 Embroiled in legal trouble.
9 44 Continued as Merchant (Merchant Marine).
9 48 A series of bad deals and decisions force Zelma Sheils into bankruptcy. Zelma Sheils salvages what Zelma Sheils can.
10 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 52 Opponents of Zelma Sheils's belief system ambush Zelma Sheils.
10 52 Scarred. Fully recovered. Owe 10,000 for medical bills.
10 52 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Believer (Missionary/Humanitarian).
11 56 Opponents of Zelma Sheils's belief system ambush Zelma Sheils.
11 56 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Retired.
12 59 Moved to a new world.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 61 Birth or Death involving a family member or close friend.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 68 Moved to a new world.
15 68 Aging Crisis. Owe 30,000 for medical bills.
15 71 A romantic relationship ends badly. Gain a Rival or Enemy.
16 72 Aging Crisis. Owe 10,000 for medical bills.
16 75 A new romantic starts. Gain an Ally.
17 76 Aging Crisis. Owe 30,000 for medical bills.
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