Retired Junior Project Worker A-pae-Akpa  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 79 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 6 (0)111386
Soft-Hearted, Savage
 
Skills
Admin 2
Advocate 2
Art (Performing/Instrument) 1
Art (Presentation/Write) 1
Broker 1
Carouse 0
Deception 0
Drive (Walker) 1
Gun Combat 0
Investigate 1
Language (Trokh (Aslan)) 1
Leadership 2
Medic 1
Persuade 3
Profession (Worker/Metalworking) 1
Recon 0
Science (Physical Sciences) 0
Seafarer 0
Stealth 1
Steward 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Artist 34
Navy Line/Crew Crewman01
Citizen Colonist 01
Merchant Merchant Marine Crewman01
Drifter Barbarian 14
Believer Missionary/Humanitarian Junior Project Worker05
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Tae-Kewewap Ally 5 0 0 3 Bwap (M/22)
Daryl Hudson Contact 1 1 0 0 Cafadan (M/56)
Bernie Sweet Enemy 0 3 1 0 Happrhani (M/46)
Very bad falling out.
Bennett Rutter Ally 2 0 1 1 Ziadd (M/61)
Paeb Pakwa Ally 3 0 1 6 Bwap (F/32)
Paeb Pakwa loses some of their power base.
Thurman Finnerty Ally 4 0 0 5 Kedepu (M/35)
Atepob Apaaswo Eka Ally 3 0 5 0 Bwap (F/50)
 
Term Age History
1 18 Became a Entertainer (Artist).
1 19 Works is especially well received and popular, making A-pae-Akpa a minor celebrity
1 22 Promoted to Entertainer (Artist) rank 1.
2 22 Continued as Entertainer (Artist).
2 23 A new romantic starts. Gain an Ally.
2 26 Promoted to Entertainer (Artist) rank 2.
3 26 Continued as Entertainer (Artist).
3 27 Refused to criticise a questionable political leader on A-pae-Akpa's homeworld.
3 30 Forced to muster out.
4 30 Became a Navy (Line/Crew) with the new title Crewman.
4 31 Vessel participates in a diplomatic mission.
4 31 Gain a contact.
5 34 Voluntarily left Line/Crew
5 34 Returned to Entertainer (Artist).
5 36 Works is especially well received and popular, making A-pae-Akpa a minor celebrity
5 38 Promoted to Entertainer (Artist) rank 3.
6 38 Voluntarily left Artist
6 38 Became a Citizen (Colonist).
6 40 Injured. Fully recovered. Owe 1,250 for medical bills.
7 40 Failed to qualify for Merchant Academy.
7 40 Submitted to the draft.
7 40 Became a Merchant (Merchant Marine).
7 42 A-pae-Akpa's ship or starport is destroyed by criminals. Gain them as an Enemy.
8 42 Became a Drifter (Barbarian).
8 43 Find valuable salvage.
9 46 Continued as Drifter (Barbarian).
9 50 Betrayed by a friend. One of A-pae-Akpa's Contacts or Allies betrays A-pae-Akpa, ending A-pae-Akpa's career. That Contact or Ally becomes a Rival or Enemy.
10 50 Entered Merchant Academy with the Business curriculum.
10 54 Made lifelong friends. Gain 3 Allies.
10 54 Dropped out of the merchant academy.
11 54 Continued as Drifter (Barbarian).
11 55 Find valuable salvage.
11 58 Promoted to Drifter (Barbarian) rank 1.
12 58 Continued as Drifter (Barbarian).
12 59 Scarred. Fully recovered. Owe 10,000 for medical bills.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 59 Retired at age 59.
13 59 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 62 A-pae-Akpa is chosen to represent A-pae-Akpa's faith in a vid show or other highly public forum.
14 63 Aging Crisis. Owe 50,000 for medical bills.
14 63 Continued as Believer (Missionary/Humanitarian).
14 64 A-pae-Akpa is caught in the periphery of a scandal.
14 64 Demoted to Believer (Missionary/Humanitarian) rank -1.
15 67 Aging Crisis. Owe 10,000 for medical bills.
15 67 Continued as Believer (Missionary/Humanitarian).
15 68 A new romantic starts. Gain an Ally.
15 71 Promoted to Believer (Missionary/Humanitarian) rank 0.
16 71 Aging Crisis. Owe 40,000 for medical bills.
16 71 Continued as Believer (Missionary/Humanitarian).
16 75 A-pae-Akpa faith is shaken.
17 75 Aging Crisis. Owe 40,000 for medical bills.
17 75 Continued as Believer (Missionary/Humanitarian).
17 77 A-pae-Akpa faith is shaken.
18 79 Aging Crisis. Owe 40,000 for medical bills.
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