Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Aarke foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
25 |
Aarke is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
25 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
27 |
Assigned to an assault on an enemy fortress. |
3 |
27 |
Injured |
3 |
29 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Star Marine (Marine). |
4 |
29 |
Continued as Marine (Ground Assault). |
4 |
30 |
A mission goes wrong; Aarke and several others are captured and mistreated by the enemy. Gain Aarke's jailer as an Enemy. |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
31 |
Find Ancient Technology. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
37 |
Find an Alien Artifact. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
39 |
Aarke do not know what happened to Aarke. There is a gap in Aarke's memory. |
8 |
39 |
Failed to qualify for Worker (Citizen). |
8 |
39 |
Switched to Drifter (Scavenger). |
8 |
43 |
Aarke do not know what happened to Aarke. There is a gap in Aarke's memory. |
9 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Aarke retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
47 |
Voluntarily left Missionary/Humanitarian |
10 |
47 |
Switched to Drifter (Wanderer). |
10 |
49 |
Betrayed by a friend. One of Aarke's Contacts or Allies betrays Aarke, ending Aarke's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
49 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
53 |
Aarke accepted an offer of inducements to betray Aarke's faith. Gain 530,000 in cash. |
11 |
53 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Retired. |
12 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Accused of a crime. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
Good fortune. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |