Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
30 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Addie Ellis is sent to a new community or parish to preach The Word among the poor. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Opponents of Addie Ellis's belief system ambush Addie Ellis. |
6 |
37 |
Lost eye or limb. Owe 5,000 for medical bills. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Addie Ellis is sent to a new community or parish to preach The Word among the poor. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Failed to qualify for Worker (Citizen). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
47 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Given specialist training in vehicles. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Agent (Law Enforcement). |
10 |
53 |
Accepted a deal with criminal or other figure under investigation. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Returned to Believer (Missionary/Humanitarian). |
11 |
55 |
Addie Ellis is chosen to represent Addie Ellis's faith in a vid show or other highly public forum. |
11 |
57 |
Forced to muster out. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |