Retired 2nd Officer Adeline Caldwell  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Azhanti 79 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0)4 (-1)1111A6
Dissident, Concerned, Avoids conflict
 
Skills
Admin 1
Athletics 0
Broker 1
Drive (Wheel) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Gambler 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Investigate 1
Leadership 1
Mechanic 1
Melee (Unarmed) 2
Persuade 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession (Sports/Motorsports) 1
Recon 0
Stealth 0
Streetwise 1
Survival 0
Tactics 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Believer Missionary/Humanitarian Junior Project Worker02
Merchant Merchant Marine 2nd Officer47
Prisoner Fixer 03
Prisoner Thug 02
 
EducationGraduated
Army Academy
 
Name Type Affinity Enmity Power Influence Species
Maybell Robinson Enemy 0 2 2 2 Azhanti (F/47)
Maybell Robinson is in desperate trouble and could use the character’s help.
Josiah Tow Contact 2 2 3 0 Azhanti (M/71)
Gamkhii Muam Suarli Contact 3 0 0 1 Vilani, Imperium (F/14)
Lucy Campbell Contact 3 0 5 4 Florian (F/17)
Relationship altered.
Ke-wersakas Contact 2 1 4 1 Bwap (M/49)
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 22 Contacted by an underground psionic group.
1 22 Kicked out of military academy.
2 22 Became a Marine (Star Marine) with the new title Marine.
2 26 Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
3 26 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 27 Adeline Caldwell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
3 27 Tested for psionic powers
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 30 Make an unexpected connection outside Adeline Caldwell's normal circles. Gain a Contact.
4 31 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 31 Continued as Merchant (Merchant Marine).
5 34 Make an unexpected connection outside Adeline Caldwell's normal circles. Gain a Contact.
6 35 Continued as Merchant (Merchant Marine).
7 39 Continued as Merchant (Merchant Marine).
7 40 Embroiled in legal trouble.
8 43 Continued as Merchant (Merchant Marine).
8 44 A good deal ensures Adeline Caldwell is living the high life for a few years.
8 47 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 47 Continued as Merchant (Merchant Marine).
9 49 Make an unexpected connection outside Adeline Caldwell's normal circles. Gain a Contact.
9 51 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 51 Aging Crisis. Owe 30,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Merchant (Merchant Marine).
10 54 Make an unexpected connection outside Adeline Caldwell's normal circles. Gain a Contact.
10 55 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
10 55 Forced to muster out.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Returned to Believer (Missionary/Humanitarian).
11 56 Accused of a crime
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 59 Became a Prisoner (Fixer).
12 62 Disgraced. Word of Adeline Caldwell's criminal past reaches Adeline Caldwell's homeworld.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 63 Switched to Prisoner (Thug) with previous rank.
13 66 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
14 67 Aging Crisis. Owe 60,000 for medical bills.
14 67 Continued as Prisoner (Thug).
14 68 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
15 71 Aging Crisis. Owe 40,000 for medical bills.
15 71 Returned to Prisoner (Fixer).
15 73 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
16 75 Aging Crisis. Owe 60,000 for medical bills.
16 75 Continued as Prisoner (Fixer).
16 76 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
17 79 Aging Crisis. Owe 10,000 for medical bills.
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