Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Established a network of contacts. Gain 2 contacts. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
34 |
Befriended by a senior agent. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
41 |
Annabel Mullabyaly's work ends up coming home with Annabel Mullabyaly, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
43 |
Uncover a major conspiracy against Annabel Mullabyaly's employers. |
7 |
46 |
Promoted to Agent (Corporate Agent) rank 6 with the new title Director. |
8 |
46 |
Continued as Agent (Corporate Agent). |
8 |
47 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
9 |
47 |
Failed to qualify for Courier (Scout). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Scout (Explorer). |
9 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
49 |
Failed to qualify for Physician (Scholar). |
10 |
49 |
Became a Drifter (Wanderer). |
10 |
53 |
Annabel Mullabyaly run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
57 |
Find Ancient Technology. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |