Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
A revolution, attack or other unusual event throws Annette Foale's life into chaos, forcing Annette Foale to leave the planet. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
23 |
Gained a contact. |
2 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
25 |
Attacked by enemies that Annette Foale easily defeat. |
3 |
25 |
Gain Enemy if Annette Foale don't already have one. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
32 |
Gain Enemy if Annette Foale don't already have one. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
33 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
33 |
Failed to qualify for Thief (Rogue). |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
34 |
Betrayed by a friend. One of Annette Foale's Contacts or Allies betrays Annette Foale, ending Annette Foale's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
34 |
Became a Agent (Corporate Agent). |
7 |
38 |
Advanced training in a specialist field. |
8 |
38 |
Continued as Agent (Corporate Agent). |
8 |
39 |
Established a network of contacts. Gain 1 contacts. |
8 |
42 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
9 |
42 |
Continued as Agent (Corporate Agent). |
9 |
43 |
Go undercover to investigate an enemy. |
9 |
46 |
Birth or Death involving a family member or close friend. |
10 |
46 |
Voluntarily left Corporate Agent |
10 |
46 |
Switched to Citizen (Worker). |
10 |
49 |
Annette Foale's business expands, Annette Foale's corporation grows, or the colony thrives. |
11 |
50 |
Continued as Citizen (Worker). |
11 |
53 |
Annette Foale gain experience in a technical field as a computer operator or surveyor. |
12 |
54 |
Continued as Citizen (Worker). |
12 |
55 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
13 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
55 |
Retired at age 55. |
13 |
55 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
57 |
Opponents of Annette Foale's belief system ambush Annette Foale. |
13 |
57 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
14 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
57 |
Retired. |
14 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
63 |
Gained a contact. |
16 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |