Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
26 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
27 |
Thrown into a brutal ground war |
3 |
30 |
Promoted to Army (Cavalry) officer rank 4 with the new title Lieutenant Colonel. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
32 |
Thrown into a brutal ground war |
4 |
34 |
Forced to continue current assignment |
4 |
34 |
Promoted to Army (Cavalry) officer rank 5 with the new title Colonel. |
5 |
34 |
Continued as Army (Cavalry). |
5 |
38 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
38 |
Gain rebels as Enemy |
6 |
38 |
Failed to qualify for Partisan (Shaper Priest). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
42 |
During a battle, defeat or victory depends on Arrie Maltby's actions. Arrie Maltby actions lead to an honorabe discharge. |
7 |
42 |
Became a Scout (Explorer). |
7 |
45 |
Psychologically damaged by Arrie Maltby's time in the scouts. |
8 |
45 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
45 |
Became a Drifter (Scavenger). |
9 |
49 |
Continued as Drifter (Scavenger). |
9 |
51 |
Survived a risky adventure but gained nothing. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Voluntarily left Scavenger |
10 |
53 |
Retired. |
10 |
57 |
Gained a contact. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
59 |
Gained a contact. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
72 |
Gained a contact. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |