Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Scholar (Field Researcher). |
2 |
23 |
A rival researcher blackens Artie Hotty's name or steals Artie Hotty's research. Gain a Rival. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Scholar (Scientist) with previous rank. |
3 |
26 |
Win a prestigious prize for Artie Hotty's work. |
4 |
27 |
Voluntarily left Scientist |
4 |
27 |
Failed to qualify for Thief (Rogue). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Artie Hotty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
30 |
Gained a contact. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Given advanced training in a specialist field |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
A series of bad deals and decisions force Artie Hotty into bankruptcy. Artie Hotty salvages what Artie Hotty can. |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Artie Hotty aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
42 |
Switched to Drifter (Wanderer). |
9 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
46 |
Continued as Drifter (Wanderer). |
10 |
48 |
Gained a contact. |
10 |
50 |
Forced to muster out. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
52 |
Artie Hotty aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
52 |
Retired. |
12 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Victim of a crime. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
65 |
Good fortune. |
16 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
73 |
Birth or Death involving a family member or close friend. |
18 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |