Retired Lay Person Bebbabwas Wa-pabwep  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 79 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2)111171
Confident Posture, Strong Willed, Always has a runny nose
 
Skills
Admin 1
Animals 0
Astrogation 1
Broker 1
Carouse 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer (Grav) 1
Gambler 1
Medic 1
Persuade 0
Profession (Worker) 0
Stealth 0
Steward 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman03
Drifter Scavenger 01
Scout Courier 02
Drifter Barbarian 01
Citizen Corporate 03
Believer Missionary/Humanitarian Junior Project Worker-12
Believer Mainstream Believer Lay Person01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Keke Ketewe Wasb Ally 3 0 2 1 Bwap (F/12)
Iris Matthews Enemy 0 3 5 2 Luriani (F/87)
Verna Stevens Rival 1 2 1 1 Darmine (F/19)
Pe Pa-saw Rival 2 2 0 6 Bwap (M/26)
Se-kasaweth Rival 2 0 0 1 Bwap (F/74)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Risk Bebbabwas Wa-pabwep's fortune on a possibility lucrative deal and win.
2 22 Continued as Merchant (Merchant Marine).
2 23 Gained a contact.
3 26 Continued as Merchant (Merchant Marine).
3 27 Befriend a useful ally in one sphere. Gain an Ally.
3 30 Forced to muster out.
4 30 Became a Drifter (Scavenger).
4 31 Betrayed by a friend. One of Bebbabwas Wa-pabwep's Contacts or Allies betrays Bebbabwas Wa-pabwep, ending Bebbabwas Wa-pabwep's career. That Contact or Ally becomes a Rival or Enemy.
5 31 Became a Scout (Courier).
5 33 Perform an exemplary service for the scouts.
6 35 Continued as Scout (Courier).
6 37 Bebbabwas Wa-pabwep have no idea what happened to Bebbabwas Wa-pabwep – they found Bebbabwas Wa-pabwep's ship drifting on the fringes of friendly space.
7 37 Failed to qualify for Journalist (Entertainer).
7 37 Switched to Drifter (Barbarian).
7 39 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8 39 Aging Crisis. Owe 40,000 for medical bills.
8 39 Retired at age 39.
8 39 Became a Citizen (Corporate).
8 43 Life ruined by a criminal gang. Gain the gang as an Enemy
9 43 Aging Crisis. Owe 20,000 for medical bills.
9 43 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 46 Bebbabwas Wa-pabwep is caught in the periphery of a scandal.
9 46 Demoted to Believer (Missionary/Humanitarian) rank -1.
10 47 Aging Crisis. Owe 40,000 for medical bills.
10 47 Continued as Believer (Missionary/Humanitarian).
10 50 Opponents of Bebbabwas Wa-pabwep's belief system ambush Bebbabwas Wa-pabwep.
10 50 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 50 Aging Crisis. Owe 50,000 for medical bills.
11 50 Returned to Citizen (Corporate).
11 53 Bebbabwas Wa-pabwep gain experience in a technical field as a computer operator or surveyor.
12 54 Aging Crisis. Owe 60,000 for medical bills.
12 54 Continued as Citizen (Corporate).
12 55 Nearly killed. Owe 20,000 for medical bills.
13 55 Aging Crisis. Owe 50,000 for medical bills.
13 55 Switched to Believer (Mainstream Believer) with the new title Lay Person.
13 58 Bebbabwas Wa-pabwep come into conflict with a splinter group Bebbabwas Wa-pabwep's own religion which maintains Bebbabwas Wa-pabwep's version is the wrong one. Gain 3 Rivals.
14 58 Aging Crisis. Owe 50,000 for medical bills.
14 58 Retired.
14 60 Betrayal. Convert an Ally into a Rival or Enemy.
15 62 Aging Crisis. Owe 50,000 for medical bills.
15 66 Good fortune.
16 66 Aging Crisis. Owe 10,000 for medical bills.
16 68 Severely injured. Fully recovered. Owe 5,000 for medical bills.
17 70 Aging Crisis. Owe 60,000 for medical bills.
17 72 Severely injured. Fully recovered. Owe 20,000 for medical bills.
18 74 Aging Crisis. Owe 60,000 for medical bills.
18 76 Moved to a new world.
19 78 Aging Crisis. Owe 60,000 for medical bills.
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