Retired Scout Betsy Mckinney  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 79 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0) 8 (0)111268
Backstabber, Trembling hands
 
Skills
Admin 0
Advocate 0
Broker 1
Deception 1
Diplomat 0
Drive (Flyer) 1
Electronics 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner 0
Persuade 0
Profession (Colonist/Farming) 1
Science (Life Sciences) 0
Stealth 1
Streetwise 2
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker01
Marine Marine Support Lance Corporal12
Navy Flight Crewman01
Scout Surveyor Scout12
Drifter Wanderer 12
Merchant Broker 11
Retired 07
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
General Myers Ally 5 0 4 0 Ne Kraeda ren Kelva (M/27)
Finis Welch Contact 0 0 1 0 Cafadan (M/10)
Moses Adams Contact 1 1 3 1 Tezcat (M/64)
Ulysses Warren Ally 1 1 4 0 Ne Kraeda ren Kelva (M/40)
Relationship soured.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 20 Opponents of Betsy Mckinney's belief system ambush Betsy Mckinney.
1 20 Severely injured. Owe 15,000 for medical bills.
2 20 Became a Marine (Marine Support) with the new title Marine.
2 23 Trapped behind enemy lines.
2 24 Attempt at commissioned failed.
2 24 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
3 24 Continued as Marine (Marine Support).
3 26 Moved to a new world.
3 28 Forced to muster out.
4 28 Failed to qualify for Journalist (Entertainer).
4 28 Submitted to the draft.
4 28 Became a Navy (Flight) with the new title Crewman.
4 29 Lightly injured, no permanent damage. Fully recovered.
5 29 Became a Scout (Surveyor).
5 33 Moved to a new world.
5 33 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 33 Continued as Scout (Surveyor).
6 35 Betsy Mckinney have no idea what happened to Betsy Mckinney – they found Betsy Mckinney's ship drifting on the fringes of friendly space.
7 35 Became a Drifter (Wanderer).
7 36 Find valuable salvage.
7 39 Promoted to Drifter (Wanderer) rank 1.
8 39 Continued as Drifter (Wanderer).
8 41 Betsy Mckinney run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 41 Entered Merchant Academy with the Business curriculum.
9 44 Widely recognized.
9 45 Graduated.
10 45 Aging Crisis. Owe 30,000 for medical bills.
10 45 Retired at age 45.
10 45 Became a Merchant (Broker).
10 45 Promoted to Merchant (Broker) rank 1.
10 49 Imperial trade restrictions force Betsy Mckinney out of business.
11 49 Aging Crisis. Owe 60,000 for medical bills.
11 49 Retired.
11 50 Moved to a new world.
12 53 Aging Crisis. Owe 60,000 for medical bills.
12 57 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 57 Aging Crisis. Owe 20,000 for medical bills.
13 61 Gained a contact.
14 61 Aging Crisis. Owe 40,000 for medical bills.
14 63 Betrayal. Convert an Ally into a Rival or Enemy.
15 65 Aging Crisis. Owe 10,000 for medical bills.
15 66 Gained a contact.
16 69 Aging Crisis. Owe 60,000 for medical bills.
16 73 Birth or Death involving a family member or close friend.
17 73 Aging Crisis. Owe 40,000 for medical bills.
17 76 A new romantic starts. Gain an Ally.
18 77 Aging Crisis. Owe 10,000 for medical bills.
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