Retired Scout Betsy Stoker  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ne Kraeda ren Kelva 79 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 2 (-2)1 (-2)111842
Adventurous, Unsentimental, Devilish
 
Skills
Admin 0
Astrogation 1
Electronics (Sensors) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Persuade 1
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences/Philosophy) 1
Stealth 1
Steward 0
Survival 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout13
Merchant Broker 02
Drifter Scavenger 11
Psion Adept Initiate12
Scout Courier Scout11
Believer Holy Warrior Hopeful-12
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Zack Paul Contact 1 1 0 0 Murrissi (M/49)
Zack Paul belongs to an unusual cultural or religious group.
Merl Barnes Contact 2 0 0 0 Ne Kraeda ren Kelva (M/26)
Meta Meyer Contact 1 1 3 1 Ne Kraeda ren Kelva (F/19)
Rolland Ferguson Enemy 0 1 2 5 Ne Kraeda ren Kelva (M/48)
Rolland Ferguson's influence is diminished.
Lem Hoffman Enemy 0 1 5 3 Ne Kraeda ren Kelva (M/26)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 21 Perform an exemplary service for the scouts.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 24 Betsy Stoker's ship is damaged, and Betsy Stoker have to hitch-hike Betsy Stoker's way back across the stars to the nearest scout base.
2 24 Gain 3 Contacts. Gain 2 Enemies.
3 24 Became a Merchant (Broker).
3 27 Smuggle illegal items onto a planet.
4 28 Continued as Merchant (Broker).
4 32 Scarred. Fully recovered. Owe 2,500 for medical bills.
5 32 Became a Drifter (Scavenger).
5 34 Encounter a Psionic institute.
5 34 Tested for psionic powers
5 36 Promoted to Drifter (Scavenger) rank 1.
6 36 Became a Psion (Adept).
6 39 Achieve a new level of discipline in Betsy Stoker's powers/
6 40 Promoted to Psion (Adept) rank 1 with the new title Initiate.
7 40 Continued as Psion (Adept).
7 42 An anti-psi cult or gang attempts to expose or attack Betsy Stoker.
8 42 Switched to Scout (Courier) with the new title Scout and previous rank.
8 43 Betsy Stoker have no idea what happened to Betsy Stoker – they found Betsy Stoker's ship drifting on the fringes of friendly space.
9 46 Attempted to change assignments.
9 46 Returned to Scout (Surveyor).
9 48 Psychologically damaged by Betsy Stoker's time in the scouts.
10 48 Aging Crisis. Owe 60,000 for medical bills.
10 48 Retired at age 48.
10 48 Became a Believer (Holy Warrior) with the new title Hopeful.
10 51 Betsy Stoker is caught in the periphery of a scandal.
10 51 Demoted to Believer (Holy Warrior) rank -1.
11 52 Aging Crisis. Owe 40,000 for medical bills.
11 52 Continued as Believer (Holy Warrior).
11 54 Opponents of Betsy Stoker's belief system ambush Betsy Stoker.
11 54 Severely injured. Fully recovered. Owe 5,000 for medical bills.
12 54 Aging Crisis. Owe 30,000 for medical bills.
12 54 Retired.
12 57 Betrayal. Convert an Ally into a Rival or Enemy.
13 58 Aging Crisis. Owe 30,000 for medical bills.
13 62 Find an Alien Artifact.
14 62 Aging Crisis. Owe 10,000 for medical bills.
14 63 Moved to a new world.
15 66 Aging Crisis. Owe 20,000 for medical bills.
15 68 Betrayal. Convert an Ally into a Rival or Enemy.
16 70 Aging Crisis. Owe 30,000 for medical bills.
16 73 Betrayal. Convert an Ally into a Rival or Enemy.
17 74 Aging Crisis. Owe 40,000 for medical bills.
17 76 Good fortune.
18 78 Aging Crisis. Owe 40,000 for medical bills.
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