Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
20 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
24 |
A mission goes wrong; Celeste Crawford and several others are captured and mistreated by the enemy. Gain Celeste Crawford's jailer as an Enemy. |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
26 |
Betrayed by a friend. One of Celeste Crawford's Contacts or Allies betrays Celeste Crawford, ending Celeste Crawford's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Performer (Entertainer). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Became a Citizen (Colonist). |
5 |
30 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
31 |
Celeste Crawford aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
31 |
Switched to Drifter (Barbarian). |
7 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
35 |
Continued as Drifter (Barbarian). |
8 |
39 |
Attempted a risky adventure and was wildly successful. |
8 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
39 |
Continued as Drifter (Barbarian). |
9 |
40 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
40 |
Returned to Believer (Holy Warrior). |
10 |
44 |
Celeste Crawford secretly provide religious rites for a dying leader or noble, although they do not share Celeste Crawford's faith. Gain an Ally in the family and a Rival who disagrees with Celeste Crawford's choice. |
10 |
44 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
44 |
Continued as Believer (Holy Warrior). |
11 |
46 |
Celeste Crawford come into conflict with a splinter group Celeste Crawford's own religion which maintains Celeste Crawford's version is the wrong one. Gain 2 Rivals. |
12 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
46 |
Retired at age 46. |
12 |
46 |
Retired. |
12 |
48 |
Victim of a crime. |
13 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
51 |
Gained a contact. |
14 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
57 |
Nearly killed. Owe 40,000 for medical bills. |
15 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
59 |
Gained a contact. |
16 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
63 |
A new romantic starts. Gain an Ally. |
17 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
69 |
Moved to a new world. |
18 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
77 |
Gained a contact. |
20 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |