Retired Corporal Celestine Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 79 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 2 (-2)111382
Overly pointy ears, Concrete thinking, Bald patches
 
Skills
Admin 0
Carouse 3
Diplomat 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat (Energy) 1
Heavy Weapons (Vehicle) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Medic 1
Melee (Blade) 1
Persuade 2
Profession (Worker/Religion) 1
Recon 1
Science (Robotic Sciences) 0
Seafarer 0
Steward 1
Tactics 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Lay Person01
Marine Ground Assault Marine01
Army Cavalry Corporal23
Merchant Merchant Marine Senior Crewman13
Believer Missionary/Humanitarian Project Worker15
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Hailey Barnes Enemy 0 3 1 4 Ziadd (F/58)
Ivey Lite Contact 2 1 2 2 Ziadd (M/26)
Addie Johnston Enemy 0 1 1 2 Cafadan (M/39)
Sally Stewart Contact 2 1 2 3 Thaggeshi (F/61)
Sally Stewart is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 19 Someone more charismatic but less devout than Celestine Miller has become Celestine Miller's superior.
1 22 Forced to muster out.
2 22 Failed to qualify for Surveyor (Scout).
2 22 Submitted to the draft.
2 22 Became a Marine (Ground Assault) with the new title Marine.
2 25 A mission goes wrong; Celestine Miller and several others are captured and mistreated by the enemy. Gain Celestine Miller's jailer as an Enemy.
3 25 Became a Army (Cavalry) with the new title Private.
3 29 Given a special assignment or duty in Celestine Miller's unit.
3 29 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
4 29 Continued as Army (Cavalry).
4 32 Given a special assignment or duty in Celestine Miller's unit.
4 33 Promoted to Army (Cavalry) rank 2 with the new title Corporal.
5 33 Continued as Army (Cavalry).
5 36 Nearly killed. Fully recovered.
6 36 Became a Merchant (Merchant Marine) with the new title Crewman.
6 39 A good deal ensures Celestine Miller is living the high life for a few years.
7 40 Continued as Merchant (Merchant Marine).
7 44 Given advanced training in a specialist field
7 44 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 44 Aging Crisis. Owe 20,000 for medical bills.
8 44 Retired at age 44.
8 44 Continued as Merchant (Merchant Marine).
8 45 Make an unexpected connection outside Celestine Miller's normal circles. Gain a Contact.
8 48 Forced to muster out.
9 48 Aging Crisis. Owe 20,000 for medical bills.
9 48 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 49 Celestine Miller is chosen to represent Celestine Miller's faith in a vid show or other highly public forum.
9 52 Forced to continue current assignment.
9 52 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 52 Aging Crisis. Owe 60,000 for medical bills.
10 52 Continued as Believer (Missionary/Humanitarian).
10 55 Celestine Miller is chosen to represent Celestine Miller's faith in a vid show or other highly public forum.
11 56 Aging Crisis. Owe 40,000 for medical bills.
11 56 Continued as Believer (Missionary/Humanitarian).
11 58 Celestine Miller is sent to a new community or parish to preach The Word among the poor.
11 60 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 60 Continued as Believer (Missionary/Humanitarian).
12 62 Celestine Miller is caught in the periphery of a scandal.
12 62 Demoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 64 Continued as Believer (Missionary/Humanitarian).
13 65 Celestine Miller aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 65 Retired.
14 69 A romantic relationship ends badly. Gain a Rival or Enemy.
15 69 Aging Crisis. Owe 60,000 for medical bills.
15 70 Birth or Death involving a family member or close friend.
16 73 Aging Crisis. Owe 60,000 for medical bills.
16 74 Gained a contact.
17 77 Aging Crisis. Owe 20,000 for medical bills.
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