Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Celia May foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Voluntarily left Engineer/Gunner |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
33 |
Gained a contact. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
Celia May is chosen to represent Celia May's faith in a vid show or other highly public forum. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Opponents of Celia May's belief system ambush Celia May. |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Failed to qualify for Artist (Entertainer). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Scout (Explorer). |
7 |
42 |
Birth or Death involving a family member or close friend. |
7 |
43 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
43 |
Continued as Scout (Explorer). |
8 |
46 |
Perform an exemplary service for the scouts. |
9 |
47 |
Voluntarily left Explorer |
9 |
47 |
Became a Agent (Intelligence). |
9 |
48 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
10 |
48 |
Became a Drifter (Barbarian). |
10 |
49 |
Celia May run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Moved to a new world. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
A new romantic starts. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |