Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Moved to a new world. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Befriended by a senior agent. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
31 |
Accepted a deal with criminal or other figure under investigation. |
5 |
31 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
35 |
Continued as Rogue (Pirate). |
6 |
39 |
A police detective or rival criminal forces Claudine Arnold to flee and vows to hunt Claudine Arnold down. Gain an Enemy. |
7 |
39 |
Failed to qualify for Corporate Agent (Agent). |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
40 |
Attempted a risky adventure and was injured. |
7 |
40 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
47 |
Forced to muster out. |
9 |
47 |
Failed to qualify for Journalist (Entertainer). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Marine (Ground Assault) with the new title Marine. |
9 |
48 |
Claudine Arnold is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
10 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
51 |
Given advanced training in a specialist field |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Given advanced training in a specialist field |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
60 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Continued as Merchant (Merchant Marine). |
13 |
62 |
Gained a contact. |
13 |
64 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Merchant (Merchant Marine). |
14 |
67 |
Embroiled in legal trouble. |
14 |
68 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Continued as Merchant (Merchant Marine). |
15 |
70 |
A good deal ensures Claudine Arnold is living the high life for a few years. |
15 |
72 |
Forced to muster out. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
16 |
76 |
Claudine Arnold is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
16 |
76 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |