Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Clifford Cox is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
20 |
Failed to qualify for Explorer (Scout). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Clifford Cox do not know what happened to Clifford Cox. There is a gap in Clifford Cox's memory. |
3 |
23 |
Became a Rogue (Enforcer). |
3 |
27 |
Involved in the planning of an impressive heist. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Pirate (Rogue). |
4 |
27 |
Continued as Rogue (Enforcer). |
4 |
30 |
A job goes wrong, forcing Clifford Cox to flee off-planet. |
5 |
30 |
Switched to Entertainer (Journalist). |
5 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Clifford Cox far from home. |
6 |
32 |
Became a Merchant (Free Trader). |
6 |
36 |
Embroiled in legal trouble. |
7 |
36 |
Continued as Merchant (Free Trader). |
7 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
40 |
Continued as Merchant (Free Trader). |
8 |
44 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
44 |
Continued as Merchant (Free Trader). |
9 |
48 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Merchant (Free Trader). |
10 |
51 |
Embroiled in legal trouble. |
10 |
52 |
Promoted to Merchant (Free Trader) rank 4. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Continued as Merchant (Free Trader). |
11 |
53 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
Retired. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Gained a contact. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Good fortune. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
74 |
A new romantic starts. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |