Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Dessie Rose spend a great deal of time on the fringes of Charted Space. |
1 |
21 |
Gain a contact in an alien race. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Dessie Rose spend a great deal of time on the fringes of Charted Space. |
2 |
26 |
Gain a contact in an alien race. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
When dealing with an alien race, Dessie Rose botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Dessie Rose have no idea what happened to Dessie Rose – they found Dessie Rose's ship drifting on the fringes of friendly space. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Dessie Rose survey an alien world. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Voluntarily left Explorer |
6 |
38 |
Failed to qualify for Enforcer (Rogue). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
40 |
Dessie Rose foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Flight (Navy). |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
45 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
8 |
46 |
Voluntarily left Engineer/Gunner |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
48 |
Dessie Rose do not know what happened to Dessie Rose. There is a gap in Dessie Rose's memory. |
9 |
48 |
Failed to qualify for Colonist (Citizen). |
9 |
48 |
Switched to Drifter (Scavenger). |
9 |
51 |
Betrayed by a friend. One of Dessie Rose's Contacts or Allies betrays Dessie Rose, ending Dessie Rose's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Dessie Rose refused an offer of inducements to betray Dessie Rose's faith. Gain 3 enemies. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Continued as Believer (Missionary/Humanitarian). |
11 |
59 |
Dessie Rose faith enjoys an explosion of popularity largely thanks to Dessie Rose's efforts. |
11 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Continued as Believer (Missionary/Humanitarian). |
12 |
61 |
Dessie Rose is sent to a new community or parish to preach The Word among the poor. |
12 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
67 |
Opponents of Dessie Rose's belief system ambush Dessie Rose. |
13 |
67 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Retired. |
14 |
71 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Birth or Death involving a family member or close friend. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |