Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 3. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
33 |
An investigation takes on a dangerous turn. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
38 |
Advanced training in a specialist field. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
39 |
An investigation takes on a dangerous turn. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 6 with the new title Director. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
44 |
Established a network of contacts. Gain 1 contacts. |
7 |
46 |
Forced to continue current assignment. |
7 |
46 |
Promoted to Agent (Corporate Agent) rank 7. |
8 |
46 |
Continued as Agent (Corporate Agent). |
8 |
49 |
Advanced training in a specialist field. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Drifter (Wanderer). |
9 |
52 |
Betrayed by a friend. One of Dicie Miller's Contacts or Allies betrays Dicie Miller, ending Dicie Miller's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
52 |
Failed to qualify for Cavalry (Army). |
10 |
52 |
Switched to Drifter (Scavenger). |
10 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
56 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
56 |
Continued as Drifter (Scavenger). |
11 |
60 |
Dicie Miller do not know what happened to Dicie Miller. There is a gap in Dicie Miller's memory. |
12 |
60 |
Became a Scout (Courier). |
12 |
61 |
Serve as the courier for an important message from the Imperium. |
12 |
64 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
13 |
64 |
Continued as Scout (Courier). |
13 |
65 |
Dicie Miller inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
14 |
68 |
Continued as Scout (Courier). |
14 |
72 |
Dicie Miller spend a great deal of time on the fringes of Charted Space. |
14 |
72 |
Gain a contact in an alien race. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Retired at age 72. |
15 |
72 |
Continued as Scout (Courier). |
15 |
76 |
Dicie Miller's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
15 |
76 |
Promoted to Scout (Courier) rank 2. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |