Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
22 |
Became a Scout (Courier). |
2 |
25 |
Psychologically damaged by Eleanore Chapman's time in the scouts. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Switched to Scout (Explorer) with previous rank. |
4 |
29 |
Eleanore Chapman's ship is damaged, and Eleanore Chapman have to hitch-hike Eleanore Chapman's way back across the stars to the nearest scout base. |
4 |
29 |
Gain 6 Contacts. Gain 3 Enemies. |
5 |
29 |
Failed to qualify for Merchant Academy. |
5 |
29 |
Returned to Drifter (Wanderer). |
5 |
31 |
Betrayed by a friend. One of Eleanore Chapman's Contacts or Allies betrays Eleanore Chapman, ending Eleanore Chapman's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
31 |
Failed to qualify for Colonist (Citizen). |
6 |
31 |
Continued as Drifter (Wanderer). |
6 |
34 |
Suffer from a life-threatening illness. |
7 |
34 |
Failed to qualify for Free Trader (Merchant). |
7 |
34 |
Continued as Drifter (Wanderer). |
7 |
36 |
Suffer from a life-threatening illness. |
8 |
36 |
Switched to Merchant (Broker). |
8 |
38 |
Given advanced training in a specialist field |
8 |
40 |
Promoted to Merchant (Broker) rank 1. |
9 |
40 |
Continued as Merchant (Broker). |
9 |
41 |
Risk Eleanore Chapman's fortune on a possibility lucrative deal and win. |
9 |
44 |
Promoted to Merchant (Broker) rank 2. |
10 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Continued as Merchant (Broker). |
10 |
47 |
Good fortune |
11 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
48 |
Continued as Merchant (Broker). |
11 |
49 |
A good deal ensures Eleanore Chapman is living the high life for a few years. |
11 |
52 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
52 |
Continued as Merchant (Broker). |
12 |
54 |
Given advanced training in a specialist field |
12 |
56 |
Promoted to Merchant (Broker) rank 4. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
56 |
Continued as Merchant (Broker). |
13 |
60 |
Eleanore Chapman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
63 |
Eleanore Chapman is chosen to represent Eleanore Chapman's faith in a vid show or other highly public forum. |
14 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
64 |
Continued as Believer (Missionary/Humanitarian). |
15 |
66 |
Eleanore Chapman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
68 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
68 |
Continued as Believer (Missionary/Humanitarian). |
16 |
72 |
Good fortune |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
72 |
Continued as Believer (Missionary/Humanitarian). |
17 |
75 |
Eleanore Chapman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
18 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
75 |
Retired. |
18 |
76 |
Gained a contact. |
19 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |