Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
An investigation takes on a dangerous turn. |
1 |
21 |
Accepted a deal with criminal or other figure under investigation. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Nearly killed. Owe 22,500 for medical bills. |
3 |
25 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Ellie Hamilton's Contacts or Allies betrays Ellie Hamilton, ending Ellie Hamilton's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Thief (Rogue). |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
30 |
Find valuable salvage. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Performer (Entertainer). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Soulhunter (Soulhunter Flight) with the new title Least Claw. |
5 |
35 |
Foiled an attempted crime onboard Ellie Hamilton's ship or in Ellie Hamilton's unit, such as mutiny, sabotage, smuggling, or conspiracy. Gain an enemy |
5 |
36 |
Attempt at commissioned failed. |
5 |
36 |
Promoted to Soulhunter (Soulhunter Flight) rank 1 with the new title Third Claw. |
6 |
36 |
Continued as Soulhunter (Soulhunter Flight). |
6 |
37 |
On the front line of an assault and occupation |
7 |
40 |
Continued as Soulhunter (Soulhunter Flight). |
7 |
41 |
Foiled an attempted crime onboard Ellie Hamilton's ship or in Ellie Hamilton's unit, such as mutiny, sabotage, smuggling, or conspiracy. Gain an enemy |
8 |
44 |
Continued as Soulhunter (Soulhunter Flight). |
8 |
48 |
Given advanced training in a specialist field. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Retired. |
9 |
49 |
Gained a contact. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Moved to a new world. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Moved to a new world. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
72 |
Good fortune. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Birth or Death involving a family member or close friend. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |