Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Psychologically damaged by Elvira Phillips's time in the scouts. |
2 |
19 |
Became a Agent (Corporate Agent). |
2 |
22 |
Rewarded for a successful mission. |
2 |
23 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Given specialist training in vehicles. |
3 |
27 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
27 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
34 |
Given specialist training in vehicles. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Rogue (Thief). |
6 |
36 |
Involved in a feud with a rival criminal organization. |
7 |
39 |
Continued as Rogue (Thief). |
7 |
41 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
43 |
Voluntarily left Thief |
8 |
43 |
Became a Drifter (Barbarian). |
8 |
47 |
Attempted a risky adventure and was wildly successful. |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
50 |
Suffer from a life-threatening illness. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
53 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Victim of a crime. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Victim of a crime. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Accused of a crime. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |