Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A good deal ensures Emmie Steward is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Army (Infantry) with the new title Private. |
4 |
33 |
Thrown into a brutal ground war |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
34 |
Voluntarily left Infantry |
5 |
34 |
Returned to Merchant (Merchant Marine). |
5 |
36 |
Emmie Steward's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
36 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
39 |
A crime lord considers Emmie Steward his protégé. |
6 |
40 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Switched to Rogue (Thief) with previous rank. |
7 |
42 |
Involved in the planning of an impressive heist. |
7 |
44 |
Promoted to Rogue (Thief) rank 2. |
8 |
44 |
Continued as Rogue (Thief). |
8 |
47 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
47 |
Became a Drifter (Wanderer). |
9 |
51 |
Find Ancient Technology. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
53 |
Emmie Steward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
56 |
Moved to a new world. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Moved to a new world. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Birth or Death involving a family member or close friend. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |