Retired Team Leader Ethel Archer  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Darmine 79 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 9 (1)None111669
Covetous, Self-Directed, Self-Centered
 
Skills
Animals 0
Art (Creative) 0
Athletics 0
Diplomat 0
Electronics 0
Gun Combat 0
Gunner 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Melee (Unarmed) 1
Persuade 3
Pilot 0
Profession (Worker/Religion) 1
Steward 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Scout Courier 01
Merchant Merchant Marine Crewman01
Drifter Scavenger 14
Believer Missionary/Humanitarian Team Leader24
Believer Holy Warrior Hopeful01
Drifter Wanderer 01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Leila Gilbert Ally 2 0 1 1 Dynchia (F/23)
Stacy Thompson Ally 5 0 0 0 Traltar (F/26)
 
Term Age History
1 18 Failed to qualify for Line/Crew (Navy).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 During a battle, defeat or victory depends on Ethel Archer's actions. The ship suffers severe damage and Ethel Archer is blamed for the disaster. Ethel Archer is court - martialled and discharged.
2 21 Became a Scout (Courier).
2 23 Ethel Archer's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
3 25 Became a Merchant (Merchant Marine).
3 26 A series of bad deals and decisions force Ethel Archer into bankruptcy. Ethel Archer salvages what Ethel Archer can.
4 26 Failed to qualify for Merchant Academy.
4 26 Became a Drifter (Scavenger).
4 29 Find valuable salvage.
4 30 Promoted to Drifter (Scavenger) rank 1.
5 30 Continued as Drifter (Scavenger).
5 34 Find valuable salvage.
6 34 Continued as Drifter (Scavenger).
6 37 Betrayed by a friend. One of Ethel Archer's Contacts or Allies betrays Ethel Archer, ending Ethel Archer's career. That Contact or Ally becomes a Rival or Enemy.
7 37 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 41 Ethel Archer is chosen to represent Ethel Archer's faith in a vid show or other highly public forum.
8 41 Continued as Believer (Missionary/Humanitarian).
8 42 Someone more charismatic but less devout than Ethel Archer has become Ethel Archer's superior.
9 45 Continued as Believer (Missionary/Humanitarian).
9 46 Ethel Archer accepted an offer of inducements to betray Ethel Archer's faith. Gain 400,000 in cash.
9 49 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 49 Returned to Drifter (Scavenger).
10 53 Forced to muster out.
11 53 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 54 Ethel Archer have been following false teachings!
12 54 Failed to qualify for Merchant Academy.
12 54 Switched to Drifter (Wanderer).
12 55 Find valuable salvage.
12 58 Forced to muster out.
13 58 Aging Crisis. Owe 10,000 for medical bills.
13 58 Retired at age 58.
13 58 Returned to Believer (Missionary/Humanitarian).
13 59 A notable academic consults with Ethel Archer about a publication or documentary he is working on. Gain a Contact in academia.
13 62 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 62 Aging Crisis. Owe 20,000 for medical bills.
14 62 Voluntarily left Missionary/Humanitarian
14 62 Retired.
14 65 Encounter a Psionic institute.
14 65 Tested for psionic powers
15 66 Aging Crisis. Owe 10,000 for medical bills.
15 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 70 Aging Crisis. Owe 30,000 for medical bills.
16 72 Birth or Death involving a family member or close friend.
17 74 Aging Crisis. Owe 50,000 for medical bills.
17 78 A new romantic starts. Gain an Ally.
18 78 Aging Crisis. Owe 30,000 for medical bills.
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