Retired Project Worker Eugenie Cowen  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 79 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 6 (0)111486
Harsh
 
Skills
Art (Creative/Visual Media) 1
Athletics (Dexterity) 1
Deception 1
Drive (Mole) 1
Drive (Track) 1
Drive (Walker) 1
Electronics 0
Engineer (Power) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Language (Oynprith (Droyne)) 1
Melee (Unarmed) 1
Persuade 1
Profession (Spacer) 0
Recon 0
Science (Physical Sciences) 0
Stealth 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 35
Army Cavalry Private01
Citizen Worker 13
Drifter Scavenger 01
Believer Missionary/Humanitarian Project Worker12
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Monnie Nevil Contact 3 0 2 2 Azhanti (F/24)
Monnie Nevil is particularly unusual, such as an artificial intelligence or very alien being.
Kyelaw Rival 1 2 1 1 Aslan (M/46)
Marilyn Aubert Rival 3 0 1 4 Dynchia, Imperium (F/28)
Relationship altered.
Marilyn Aubert gained influence with the character’s assistance.
Marilyn Aubert is a member of an organisation which holds a generally opposite view of the Traveller.
Marilyn Aubert is a questionable figure such as a criminal, pirate or disgraced noble.
Marilyn Aubert gained power at the expense of a third party who now blames the character.
Andrew Stevens Rival 0 0 0 0 Azhanti (M/83)
Nathan Cropper Ally 3 0 0 1 Azhanti (M/15)
Nathan Cropper fell on hard times.
Rebecca Peaton Ally 2 0 0 2 Azhanti (F/15)
Rebecca Peaton is diminished in both power and influence.
Lacy Legge Enemy 0 3 1 3 Azhanti (F/40)
Lacy Legge is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Failed to qualify for Artist (Entertainer).
1 18 Became a Drifter (Wanderer).
1 19 Birth or Death involving a family member or close friend.
2 22 Continued as Drifter (Wanderer).
2 24 Find Ancient Technology.
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Continued as Drifter (Wanderer).
3 30 Promoted to Drifter (Wanderer) rank 2.
4 30 Continued as Drifter (Wanderer).
4 34 Find valuable salvage.
4 34 Promoted to Drifter (Wanderer) rank 3.
5 34 Continued as Drifter (Wanderer).
5 36 Betrayed by a friend. One of Eugenie Cowen's Contacts or Allies betrays Eugenie Cowen, ending Eugenie Cowen's career. That Contact or Ally becomes a Rival or Enemy.
6 36 Failed to qualify for Performer (Entertainer).
6 36 Submitted to the draft.
6 36 Became a Army (Cavalry) with the new title Private.
6 37 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
7 37 Became a Citizen (Worker).
7 41 Eugenie Cowen gain experience in a technical field as a computer operator or surveyor.
7 41 Promoted to Citizen (Worker) rank 1.
8 41 Continued as Citizen (Worker).
8 43 Eugenie Cowen learn something Eugenie Cowen should not have – a corporate secret, a political scandal – which Eugenie Cowen can profit from illegally.
8 43 Gain a criminal contact.
9 45 Continued as Citizen (Worker).
9 47 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
10 47 Failed to qualify for Journalist (Entertainer).
10 47 Switched to Drifter (Scavenger).
10 48 Eugenie Cowen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 49 A notable academic consults with Eugenie Cowen about a publication or documentary he is working on. Gain a Contact in academia.
11 52 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 52 Aging Crisis. Owe 50,000 for medical bills.
12 52 Retired at age 52.
12 52 Continued as Believer (Missionary/Humanitarian).
12 53 Eugenie Cowen come into conflict with a splinter group Eugenie Cowen's own religion which maintains Eugenie Cowen's version is the wrong one. Gain 3 Rivals.
13 53 Retired.
13 57 Betrayal. Convert an Ally into a Rival or Enemy.
14 57 Aging Crisis. Owe 10,000 for medical bills.
14 58 A new romantic starts. Gain an Ally.
15 61 Aging Crisis. Owe 10,000 for medical bills.
15 65 Betrayal. Convert an Ally into a Rival or Enemy.
16 65 Aging Crisis. Owe 40,000 for medical bills.
16 66 Good fortune.
17 69 Aging Crisis. Owe 60,000 for medical bills.
17 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 73 Aging Crisis. Owe 10,000 for medical bills.
18 74 Moved to a new world.
19 77 Aging Crisis. Owe 60,000 for medical bills.
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