Retired Petty Officer, 2nd class Fairy Kelly  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 79 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 2 (-2) 3 (-1)111723
Outraged, Virtuous, Astonished
 
Skills
Athletics 0
Deception 1
Electronics (Sensors) 1
Gambler 1
Gun Combat 0
Gunner (Ortillery) 1
Gunner (Screen) 1
Language (Galanglic (3rd Imperium)) 1
Mechanic 3
Melee 0
Pilot 0
Stealth 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand12
Navy Line/Crew Petty Officer, 2nd class33
Drifter Scavenger 04
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Ted Maltby Ally 3 0 0 0 Humaniti (M/32)
Bernie Hopkins Ally 4 0 3 1 Lancian (M/18)
Terra Sanders Ally 3 0 5 3 Answerin (F/24)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Advanced training in a specialist field.
1 22 Attempt at commissioned failed.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 23 Fairy Kelly join a gambling circle on board.
2 26 Forced to muster out.
3 26 Failed to qualify for Ground Assault (Marine).
3 26 Submitted to the draft.
3 26 Switched to Navy (Line/Crew) with previous rank.
3 27 Special assignment or duty on board ship.
3 30 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Flight (Navy).
4 30 Continued as Navy (Line/Crew).
4 34 Special assignment or duty on board ship.
4 34 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
5 34 Continued as Navy (Line/Crew).
5 37 Fairy Kelly join a gambling circle on board.
5 38 Forced to muster out.
6 38 Failed to qualify for Courier (Scout).
6 38 Became a Drifter (Scavenger).
6 40 Find valuable salvage.
7 42 Continued as Drifter (Scavenger).
7 44 Attacked by enemies and injured.
7 44 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 44 Gain Enemy if Fairy Kelly don't already have one.
8 46 Continued as Drifter (Scavenger).
8 48 Find valuable salvage.
9 50 Continued as Drifter (Scavenger).
9 52 Suffer from a life-threatening illness.
10 52 Aging Crisis. Owe 20,000 for medical bills.
10 52 Retired at age 52.
10 52 Retired.
10 53 Betrayal. Convert an Ally into a Rival or Enemy.
11 56 Aging Crisis. Owe 30,000 for medical bills.
11 60 Betrayal. Convert an Ally into a Rival or Enemy.
12 60 Aging Crisis. Owe 40,000 for medical bills.
12 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 65 A new romantic starts. Gain an Ally.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 72 Aging Crisis. Owe 50,000 for medical bills.
15 73 Accused of a crime.
16 76 Aging Crisis. Owe 60,000 for medical bills.
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