Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Serve as the courier for an important message from the Imperium. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Nearly killed. Owe 22,500 for medical bills. |
3 |
23 |
Failed to qualify for Thief (Rogue). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Find valuable salvage. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Voluntarily left Wanderer |
4 |
27 |
Became a Army (Infantry) with the new title Private. |
4 |
28 |
Given a special assignment or duty in Ferne Knight's unit. |
4 |
31 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
31 |
Voluntarily left Infantry |
5 |
31 |
Returned to Drifter (Wanderer). |
5 |
34 |
Moved to a new world. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Drafted into Line/Crew |
6 |
39 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
39 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
41 |
Ferne Knight join a gambling circle on board. |
8 |
43 |
Continued as Navy (Line/Crew). |
8 |
47 |
Lost eye or limb. |
9 |
47 |
Switched to Drifter (Scavenger). |
9 |
48 |
Attempted a risky adventure and was injured. |
9 |
48 |
Nearly killed. Owe 15,000 for medical bills. |
9 |
51 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
55 |
Ferne Knight run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
58 |
Opponents of Ferne Knight's belief system ambush Ferne Knight. |
11 |
58 |
Scarred. Owe 5,000 for medical bills. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
78 |
Victim of a crime. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |