Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Established a network of contacts. Gain 2 contacts. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Ferne Miles's work ends up coming home with Ferne Miles, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
30 |
Find valuable salvage. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Ferne Miles run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Failed to qualify for Broker (Merchant). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
39 |
Severely injured. Owe 5,000 for medical bills. |
7 |
40 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
8 |
40 |
Continued as Navy (Engineer/Gunner). |
8 |
41 |
Ferne Miles is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Ferne Miles as an Enemy. |
9 |
41 |
Switched to Citizen (Colonist). |
9 |
45 |
Ferne Miles learn something Ferne Miles should not have – a corporate secret, a political scandal – which Ferne Miles can profit from illegally. |
9 |
45 |
Promoted to Citizen (Colonist) rank 1. |
10 |
45 |
Voluntarily left Colonist |
10 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
47 |
Ferne Miles accepted an offer of inducements to betray Ferne Miles's faith. Gain 550,000 in cash. |
10 |
49 |
Forced to muster out. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Birth or Death involving a family member or close friend. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
Birth or Death involving a family member or close friend. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |