Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Failed to qualify for Thief (Rogue). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Failed to qualify for Scientist (Scholar). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Flo Fitzsimons do not know what happened to Flo Fitzsimons. There is a gap in Flo Fitzsimons's memory. |
5 |
31 |
Failed to qualify for Pirate (Rogue). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
34 |
Spend time with an alien race. Gain a contact. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Failed to qualify for Courier (Scout). |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
40 |
Join a conspiracy of nobles that were caught. |
7 |
40 |
A disaster or war strikes. |
8 |
41 |
Continued as Noble (Diplomat). |
8 |
43 |
Become deeply involved in politics on Flo Fitzsimons's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
45 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
9 |
45 |
Continued as Noble (Diplomat). |
9 |
46 |
Flo Fitzsimons reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Flo Fitzsimons sponge off Flo Fitzsimons's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
9 |
49 |
Forced to continue current assignment. |
9 |
49 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
10 |
49 |
Continued as Noble (Diplomat). |
10 |
50 |
Gained a contact. |
10 |
53 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Noble (Diplomat). |
11 |
55 |
time as a ruler or playboy gives Flo Fitzsimons a wide range of experiences. |
11 |
57 |
Promoted to Noble (Diplomat) rank 4 with the new title Counsellor. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Attempted to change assignments. |
12 |
57 |
Failed to qualify for Administrator (Noble). |
12 |
57 |
Continued as Noble (Diplomat). |
12 |
59 |
A new romantic starts. Gain an Ally. |
12 |
61 |
Promoted to Noble (Diplomat) rank 5 with the new title Minister. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Continued as Noble (Diplomat). |
13 |
64 |
time as a ruler or playboy gives Flo Fitzsimons a wide range of experiences. |
13 |
65 |
Forced to continue current assignment. |
13 |
65 |
Promoted to Noble (Diplomat) rank 6 with the new title Ambassador. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Continued as Noble (Diplomat). |
14 |
69 |
Inherit a gift from a rich relative. |
14 |
69 |
Promoted to Noble (Diplomat) rank 7. |
14 |
69 |
Forced to muster out. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
70 |
Someone more charismatic but less devout than Flo Fitzsimons has become Flo Fitzsimons's superior. |
15 |
73 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Continued as Believer (Missionary/Humanitarian). |
16 |
74 |
Flo Fitzsimons faith is shaken. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |