Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Vessel participates in a diplomatic mission. |
1 |
20 |
Gain a contact. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Flight). |
3 |
27 |
During a battle, defeat or victory depends on Gail Walker's actions. The ship suffers severe damage and Gail Walker is blamed for the disaster. Gail Walker is court - martialled and discharged. |
4 |
27 |
Failed to qualify for Artist (Entertainer). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Explorer). |
4 |
28 |
Gail Walker survey an alien world. |
4 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
35 |
Serve as the courier for an important message from the Imperium. |
5 |
35 |
Promoted to Scout (Explorer) rank 2. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scout (Courier) with previous rank. |
6 |
36 |
Gail Walker's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Explorer (Scout). |
7 |
39 |
Continued as Scout (Courier). |
7 |
43 |
Spend several years jumping from world to world in Gail Walker's scout ship. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Explorer (Scout). |
8 |
43 |
Continued as Scout (Courier). |
8 |
45 |
Psychologically damaged by Gail Walker's time in the scouts. |
8 |
47 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
9 |
47 |
Continued as Scout (Courier). |
9 |
50 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
10 |
50 |
Failed to qualify for Broker (Merchant). |
10 |
50 |
Became a Drifter (Wanderer). |
10 |
51 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
51 |
Failed to qualify for Corporate (Citizen). |
11 |
51 |
Switched to Drifter (Scavenger). |
11 |
53 |
Find valuable salvage. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Drifter (Scavenger). |
12 |
59 |
Offered job by a patron. Now owe him a favor. |
12 |
59 |
Promoted to Drifter (Scavenger) rank 1. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
62 |
Gail Walker is caught in the periphery of a scandal. |
13 |
62 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Continued as Believer (Missionary/Humanitarian). |
14 |
64 |
Gail Walker aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
64 |
Retired. |
15 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
70 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |