Retired 2nd Officer Gene Hand  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 79 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 8 (0)111798
Rosy cheeks
 
Skills
Art (Creative) 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Diplomat 0
Drive (Mole) 1
Electronics (Computers) 3
Electronics (Sensors) 2
Engineer (J-drive) 1
Engineer (Life Support) 1
Gun Combat (Slug) 2
Investigate 2
Leadership 1
Mechanic 1
Medic 1
Melee (Blade) 1
Melee (Bludgeon) 1
Navigation 1
Persuade 3
Pilot (Small Craft) 1
Profession (Hostile Environment/Low-G) 1
Recon 0
Science (Life Sciences/Psionicology) 2
Science (Life Sciences/Xenology) 1
Seafarer 0
Steward 2
Survival 1
CareerAssignmentTitleRankTerms
Scholar Physician 12
Scholar Field Researcher 55
Merchant Merchant Marine 2nd Officer45
Army Cavalry Private01
Believer Holy Warrior Combat Leader23
 
Name Type Affinity Enmity Power Influence Species
Aubree Powlett Rival 1 2 3 1 Tapazmal (F/26)
Merrill Egerton Enemy 0 1 0 3 Azhanti (M/29)
Dawn Burton Ally 2 0 4 0 Urunishani (F/46)
Dawn Burton is actually an organisation such as a political movement or modest sized business.
Mart Moore Contact 2 0 6 1 Tapazmal (M/86)
Mart Moore is in prison or otherwise trapped somewhere.
Mart Moore is a questionable figure such as a criminal, pirate or disgraced noble.
Relationship becomes more moderate. Ally becomes a contact.
Shu Gidashzak Shashanga Rival 2 2 3 2 Vilani, Imperium (M/49)
Shu Gidashzak Shashanga gains in power and influence.
Archie McNab Rival 1 2 3 0 Urunishani (M/85)
Isabel Credge Rival 2 0 4 2 Tapazmal (F/73)
 
Term Age History
1 18 Became a Scholar (Physician).
1 22 A rival researcher blackens Gene Hand's name or steals Gene Hand's research. Gain a Rival.
2 22 Continued as Scholar (Physician).
2 26 Entangled in a bureaucratic or legal morass that distracts Gene Hand from Gene Hand's work.
2 26 Promoted to Scholar (Physician) rank 1.
3 26 Attempted to change assignments.
3 26 Switched to Scholar (Field Researcher) with previous rank.
3 28 Lightly injured, no permanent damage. Fully recovered.
3 30 Promoted to Scholar (Field Researcher) rank 2.
4 30 Continued as Scholar (Field Researcher).
4 32 Advanced training in a specialist field.
4 34 Promoted to Scholar (Field Researcher) rank 3.
5 34 Attempted to change assignments.
5 34 Failed to qualify for Physician (Scholar).
5 34 Continued as Scholar (Field Researcher).
5 37 Caught cheating in some fashion, advancing Gene Hand's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5 37 An expedition or voyage goes wrong, leaving Gene Hand stranded in the wilderness.
5 37 Gain an Enemy
5 38 Promoted to Scholar (Field Researcher) rank 4.
6 38 Continued as Scholar (Field Researcher).
6 40 Assigned to work on a secret project for a patron or organisation.
6 42 Promoted to Scholar (Field Researcher) rank 5.
7 42 Continued as Scholar (Field Researcher).
7 43 An expedition or voyage goes wrong, leaving Gene Hand stranded in the wilderness.
8 43 Became a Merchant (Merchant Marine) with the new title Crewman.
8 44 Embroiled in legal trouble.
8 47 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 47 Continued as Merchant (Merchant Marine).
9 48 Embroiled in legal trouble.
9 51 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 51 Continued as Merchant (Merchant Marine).
10 55 Imperial trade restrictions force Gene Hand out of business.
11 55 Failed to qualify for Colonist (Citizen).
11 55 Submitted to the draft.
11 55 Became a Army (Cavalry) with the new title Private.
11 58 Unit is slaughtered in a disastrous battle, for which Gene Hand blame Gene Hand's commander. Gain commander as Enemy.
12 58 Returned to Merchant (Merchant Marine).
12 59 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 62 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
13 62 Continued as Merchant (Merchant Marine).
13 66 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 66 Retired at age 66.
14 66 Voluntarily left Merchant Marine
14 66 Became a Believer (Holy Warrior) with the new title Hopeful.
14 70 Gene Hand retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 70 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
15 70 Aging Crisis. Owe 40,000 for medical bills.
15 70 Continued as Believer (Holy Warrior).
15 72 Gene Hand is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
15 74 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
16 74 Aging Crisis. Owe 30,000 for medical bills.
16 74 Continued as Believer (Holy Warrior).
16 76 Gene Hand come into conflict with a splinter group Gene Hand's own religion which maintains Gene Hand's version is the wrong one. Gain 3 Rivals.
17 76 Aging Crisis. Owe 20,000 for medical bills.
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