Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
Opponents of Gloria Farrell's belief system ambush Gloria Farrell. |
2 |
23 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Entertainer (Journalist). |
3 |
26 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
3 |
27 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
27 |
Voluntarily left Journalist |
4 |
27 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
30 |
A mission goes disastrously wrong due to Gloria Farrell's commander’s error or incompetence, but Gloria Farrell survive. |
4 |
30 |
Report commander and gain an Enemy. |
4 |
31 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
4 |
31 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
5 |
31 |
Continued as Marine (Star Marine). |
5 |
34 |
A mission goes disastrously wrong due to Gloria Farrell's commander’s error or incompetence, but Gloria Farrell survive. |
5 |
34 |
Cover for the commander and gain an Ally. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Marine Support (Marine). |
6 |
35 |
Continued as Marine (Star Marine). |
6 |
37 |
Lost eye or limb. Fully recovered. |
7 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Make an unexpected connection outside Gloria Farrell's normal circles. Gain a Contact. |
8 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Risk Gloria Farrell's fortune on a possibility lucrative deal and win. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Forced to muster out. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Birth or Death involving a family member or close friend. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |