Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A series of bad deals and decisions force Goldie Ahern into bankruptcy. Goldie Ahern salvages what Goldie Ahern can. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
25 |
Criticised a questionable political leader on Goldie Ahern's homeworld, causing his downfall. Gain an Enemy |
2 |
25 |
Expose or are involved in a scandal of some sort. |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
29 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
3 |
30 |
Promoted to Entertainer (Artist) rank 2. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
33 |
Find an Alien Artifact. |
4 |
34 |
Promoted to Entertainer (Artist) rank 3. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
37 |
An investigation, tour, project or expedition goes wrong, stranding Goldie Ahern far from home. |
6 |
37 |
Became a Scout (Explorer). |
6 |
41 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
41 |
Forced to continue current assignment. |
6 |
41 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
41 |
Continued as Scout (Explorer). |
7 |
45 |
Goldie Ahern's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
7 |
45 |
Promoted to Scout (Explorer) rank 2. |
8 |
45 |
Became a Citizen (Corporate). |
8 |
46 |
A revolution, attack or other unusual event throws Goldie Ahern's life into chaos, forcing Goldie Ahern to leave the planet. |
9 |
46 |
Failed to qualify for Corporate Agent (Agent). |
9 |
46 |
Became a Drifter (Wanderer). |
9 |
48 |
Offered job by a patron. Now owe him a favor. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
53 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Moved to a new world. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Birth or Death involving a family member or close friend. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |