Retired Scout Goldie Ahern  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 79 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 5 (-1) 7 (0)111B57
Fanciful
 
Skills
Art (Performing/Instrument) 1
Art (Presentation/Write) 1
Broker 0
Drive 0
Electronics 0
Investigate 1
Jack-of-All-Trades 2
Persuade 1
Pilot 0
Profession (Sports/Atmosphere Surfing) 1
Profession (Sports/Motorsports) 1
Steward 1
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Entertainer Artist 34
Scout Explorer Scout22
Citizen Corporate 01
Drifter Wanderer 01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Gertrude Soto Enemy 0 3 1 4 Kargol (M/36)
Dona Lamb Contact 1 0 3 1 Hanen (F/74)
Relationship becomes more moderate.
Worth Bain Contact 3 1 1 0 Vanejenese (M/42)
Leon Welch Contact 3 1 1 1 Kargol (M/63)
Theo Casey Ally 4 0 3 4 Lancian (F/59)
West McLelland Ally 3 0 2 5 Dynchia (M/38)
West McLelland is diminished in both power and influence.
West McLelland belongs to an uncommon alien species.
West McLelland is actually an organisation such as a political movement or modest sized business.
West McLelland gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 A series of bad deals and decisions force Goldie Ahern into bankruptcy. Goldie Ahern salvages what Goldie Ahern can.
2 22 Became a Entertainer (Artist).
2 25 Criticised a questionable political leader on Goldie Ahern's homeworld, causing his downfall. Gain an Enemy
2 25 Expose or are involved in a scandal of some sort.
2 26 Promoted to Entertainer (Artist) rank 1.
3 26 Continued as Entertainer (Artist).
3 29 Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
3 30 Promoted to Entertainer (Artist) rank 2.
4 30 Continued as Entertainer (Artist).
4 33 Find an Alien Artifact.
4 34 Promoted to Entertainer (Artist) rank 3.
5 34 Continued as Entertainer (Artist).
5 37 An investigation, tour, project or expedition goes wrong, stranding Goldie Ahern far from home.
6 37 Became a Scout (Explorer).
6 41 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6 41 Forced to continue current assignment.
6 41 Promoted to Scout (Explorer) rank 1 with the new title Scout.
7 41 Continued as Scout (Explorer).
7 45 Goldie Ahern's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
7 45 Promoted to Scout (Explorer) rank 2.
8 45 Became a Citizen (Corporate).
8 46 A revolution, attack or other unusual event throws Goldie Ahern's life into chaos, forcing Goldie Ahern to leave the planet.
9 46 Failed to qualify for Corporate Agent (Agent).
9 46 Became a Drifter (Wanderer).
9 48 Offered job by a patron. Now owe him a favor.
10 50 Aging Crisis. Owe 10,000 for medical bills.
10 50 Retired at age 50.
10 50 Retired.
10 53 Gained a contact.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 56 Betrayal. Convert an Ally into a Rival or Enemy.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 59 Moved to a new world.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 63 A new romantic starts. Gain an Ally.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 70 Aging Crisis. Owe 30,000 for medical bills.
15 72 Birth or Death involving a family member or close friend.
16 74 Aging Crisis. Owe 10,000 for medical bills.
16 78 Betrayal. Convert an Ally into a Rival or Enemy.
17 78 Aging Crisis. Owe 40,000 for medical bills.
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