Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Widely recognized. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Scout (Explorer). |
2 |
29 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
3 |
29 |
Failed to qualify for Performer (Entertainer). |
3 |
29 |
Submitted to the draft. |
3 |
29 |
Became a Army (Army Support) with the new title Private. |
3 |
33 |
Moved to a new world. |
3 |
33 |
Attempt at commissioned failed. |
3 |
33 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
33 |
Attempted to change assignments. |
4 |
33 |
Switched to Army (Cavalry) with previous rank. |
4 |
37 |
Unit is slaughtered in a disastrous battle, for which Hermina Mar blame Hermina Mar's commander. Gain commander as Enemy. |
5 |
37 |
Became a Drifter (Wanderer). |
5 |
38 |
Offered job by a patron. Now owe him a favor. |
6 |
41 |
Failed to qualify for Army Support (Army). |
6 |
41 |
Switched to Drifter (Barbarian). |
6 |
44 |
Attacked by enemies and injured. |
6 |
44 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
6 |
44 |
Gain Enemy if Hermina Mar don't already have one. |
6 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
45 |
Retired at age 45. |
7 |
45 |
Continued as Drifter (Barbarian). |
7 |
48 |
Betrayed by a friend. One of Hermina Mar's Contacts or Allies betrays Hermina Mar, ending Hermina Mar's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
52 |
Continued as Believer (Mainstream Believer). |
9 |
53 |
Hermina Mar accepted an offer of inducements to betray Hermina Mar's faith. Gain 330,000 in cash. |
10 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
56 |
Retired. |
10 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
63 |
A new romantic starts. Gain an Ally. |
12 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |