Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
24 |
Trapped behind enemy lines. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
29 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Marine (Star Marine) with previous rank. |
4 |
34 |
Advanced training in a specialist field |
5 |
34 |
Voluntarily left Star Marine |
5 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
37 |
Hettie Richards aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
42 |
Find valuable salvage. |
7 |
45 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
48 |
Attacked by enemies that Hettie Richards easily defeat. |
8 |
48 |
Gain Enemy if Hettie Richards don't already have one. |
8 |
49 |
Promoted to Drifter (Scavenger) rank 3. |
9 |
49 |
Continued as Drifter (Scavenger). |
9 |
50 |
Victim of a crime |
9 |
53 |
Promoted to Drifter (Scavenger) rank 4. |
10 |
53 |
Continued as Drifter (Scavenger). |
10 |
54 |
Betrayed by a friend. One of Hettie Richards's Contacts or Allies betrays Hettie Richards, ending Hettie Richards's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
54 |
Returned to Believer (Holy Warrior). |
11 |
56 |
Hettie Richards come into conflict with a splinter group Hettie Richards's own religion which maintains Hettie Richards's version is the wrong one. Gain 3 Rivals. |
12 |
56 |
Switched to Drifter (Wanderer). |
12 |
59 |
Attempted a risky adventure and was wildly successful. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Drifter (Wanderer). |
13 |
61 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
63 |
Hettie Richards aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
63 |
Retired. |
15 |
66 |
Gained a contact. |
16 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Good fortune. |
17 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
73 |
A new romantic starts. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |