Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Given a special assignment or duty in Hulda Steen's unit. |
1 |
22 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
23 |
Thrown into a brutal ground war |
2 |
26 |
Forced to continue current assignment |
2 |
26 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
30 |
Thrown into a brutal ground war |
3 |
30 |
Promoted to Army (Cavalry) officer rank 4 with the new title Lieutenant Colonel. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
32 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
5 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Gained a contact. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
Voluntarily left Merchant Marine |
7 |
40 |
Became a Entertainer (Artist). |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
44 |
Promoted to Entertainer (Artist) rank 1. |
8 |
44 |
Continued as Entertainer (Artist). |
8 |
48 |
Gain a patron in the arts. Gain an Ally |
8 |
48 |
Promoted to Entertainer (Artist) rank 2. |
9 |
48 |
Continued as Entertainer (Artist). |
9 |
51 |
Works is especially well received and popular, making Hulda Steen a minor celebrity |
9 |
52 |
Promoted to Entertainer (Artist) rank 3. |
10 |
52 |
Voluntarily left Artist |
10 |
52 |
Became a Drifter (Scavenger). |
10 |
54 |
Hulda Steen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
54 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
54 |
Switched to Drifter (Wanderer). |
11 |
58 |
Attacked by enemies and injured. |
11 |
58 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
11 |
58 |
Gain Enemy if Hulda Steen don't already have one. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Drifter (Wanderer). |
12 |
60 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
63 |
Hulda Steen refuse to secretly provide religious rites for a dying leader or noble, because they do not share Hulda Steen's faith. |
13 |
64 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Continued as Believer (Mainstream Believer). |
14 |
65 |
Hulda Steen accepted an offer of inducements to betray Hulda Steen's faith. Gain 890,000 in cash. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Retired. |
15 |
70 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |