Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Entertainer (Journalist). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Scout (Explorer). |
3 |
28 |
Janet Prescott inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
29 |
Janet Prescott do not know what happened to Janet Prescott. There is a gap in Janet Prescott's memory. |
5 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Someone more charismatic but less devout than Janet Prescott has become Janet Prescott's superior. |
5 |
33 |
Forced to muster out. |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
37 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
7 |
39 |
Janet Prescott secretly provide religious rites for a dying leader or noble, although they do not share Janet Prescott's faith. Gain an Ally in the family and a Rival who disagrees with Janet Prescott's choice. |
8 |
41 |
Voluntarily left Mainstream Believer |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
43 |
Janet Prescott run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
45 |
Janet Prescott come into conflict with a splinter group Janet Prescott's own religion which maintains Janet Prescott's version is the wrong one. Gain 2 Rivals. |
10 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
47 |
Birth or Death involving a family member or close friend. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Moved to a new world. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |