Retired 4th Officer Lennie Barbary  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 79 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 4 (-1) 4 (-1)111344
Inactive, Insecure
 
Skills
Admin 0
Athletics 0
Broker 0
Carouse 0
Diplomat 0
Drive 0
Electronics (Computers) 2
Electronics (Sensors) 1
Gambler 1
Jack-of-All-Trades 2
Language (Floriani (Florian League)) 1
Language (Zdetl (Zhodani)) 1
Leadership 1
Mechanic 1
Medic 1
Persuade 0
Pilot (Small Craft) 1
Profession (Sports/Golf) 1
Profession (Worker/Polymers) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 2
Steward 2
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer23
Drifter Wanderer 13
Citizen Worker 11
Entertainer Journalist 01
Believer Missionary/Humanitarian Project Worker18
Noble Administrator Assistant01
 
Name Type Affinity Enmity Power Influence Species
Hamilton Tow Ally 4 0 2 5 Solomani, Imperium (M/33)
Hamilton Tow gained power at the expense of a third party who now blames the character.
Nanie Mccoy Enemy 0 4 1 1 Answerin (F/16)
Mary Little Rival 1 1 6 3 Ziadd (M/41)
Mary Little gains in power and influence.
Mia Edye Enemy 0 2 1 1 Humaniti (F/47)
Iykhtyaw Hfe'ahwea Ally 4 0 6 4 Aslan (M/13)
Relationship becomes more intense.
Eulalia Abberton Ally 4 0 3 0 Ziadd (F/28)
Eulalia Abberton fell on hard times.
Brian Sims Rival 2 2 6 4 Ziadd (M/42)
Denise Teague Enemy 0 3 5 4 Geonee (F/40)
Denise Teague is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Befriend a useful ally in one sphere. Gain an Ally.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 23 Gained a contact.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 28 A sudden war destroys Lennie Barbary's trade routes and contacts, forcing Lennie Barbary to flee that region of space.
3 28 Gain rebels as Enemy
4 28 Became a Drifter (Wanderer).
4 29 Suffer from a life-threatening illness.
5 29 Became a Citizen (Worker).
5 32 Lennie Barbary is rewarded for Lennie Barbary's diligence or cunning.
5 33 Promoted to Citizen (Worker) rank 1.
6 33 Voluntarily left Worker
6 33 Failed to qualify for Artist (Entertainer).
6 33 Returned to Drifter (Wanderer).
6 37 Contact with Government.
6 37 Promoted to Drifter (Wanderer) rank 1.
7 37 Continued as Drifter (Wanderer).
7 40 Survived a risky adventure but gained nothing.
8 41 Voluntarily left Wanderer
8 41 Became a Entertainer (Journalist).
8 43 An investigation, tour, project or expedition goes wrong, stranding Lennie Barbary far from home.
9 43 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 47 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
10 47 Continued as Believer (Missionary/Humanitarian).
10 49 Lennie Barbary aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 49 Became a Noble (Administrator) with the new title Assistant.
11 53 Birth or Death involving a family member or close friend.
12 53 Voluntarily left Administrator
12 53 Returned to Believer (Missionary/Humanitarian).
12 55 Lennie Barbary retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 57 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 57 Aging Crisis. Owe 30,000 for medical bills.
13 57 Retired at age 57.
13 57 Continued as Believer (Missionary/Humanitarian).
13 59 A new romantic starts. Gain an Ally.
14 61 Aging Crisis. Owe 10,000 for medical bills.
14 61 Continued as Believer (Missionary/Humanitarian).
14 62 Lennie Barbary is caught in the periphery of a scandal.
14 62 Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker.
15 65 Aging Crisis. Owe 20,000 for medical bills.
15 65 Continued as Believer (Missionary/Humanitarian).
15 66 Lennie Barbary secretly provide religious rites for a dying leader or noble, although they do not share Lennie Barbary's faith. Gain an Ally in the family and a Rival who disagrees with Lennie Barbary's choice.
15 69 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
16 69 Aging Crisis. Owe 50,000 for medical bills.
16 69 Continued as Believer (Missionary/Humanitarian).
16 72 Lennie Barbary faith is shaken.
17 73 Aging Crisis. Owe 50,000 for medical bills.
17 73 Continued as Believer (Missionary/Humanitarian).
17 76 Lennie Barbary retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
17 77 Forced to muster out.
18 77 Aging Crisis. Owe 50,000 for medical bills.
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