Retired Scout Lennie Dendy  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 79 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 3 (-1)111653
Mistrusting, Deliberate, Dazzling
 
Skills
Animals (Handling) 2
Astrogation 0
Deception 0
Diplomat 1
Electronics 0
Flyer (Rotor) 1
Gun Combat 0
Mechanic 0
Medic 0
Persuade 1
Pilot 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier 02
Scout Surveyor Scout22
Merchant Merchant Marine Crewman01
Entertainer Journalist 02
Believer Holy Warrior Hopeful01
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Zachary Sutton Enemy 0 4 1 2 Ronnin (M/22)
Flenn Carrington Contact 1 1 1 2 Thaggeshi (M/23)
Tillman Greerson Contact 1 1 1 1 Suerrat (M/29)
Lorene Lite Contact 2 1 2 0 Sydite (F/37)
Doyle Armstrong Contact 1 1 4 0 Yilean (M/36)
Edward Mullabyaly Contact 1 1 0 3 Solomani, Imperium (M/71)
Amos Graham Enemy 0 5 3 1 Zhodani, Imperium (M/45)
Duke Wigram Enemy 6 2 0 2 Suerrat (M/32)
reconciliation.
Irene Cooper Contact 3 1 0 3 Solomani, Imperium (M/40)
Irene Cooper belongs to an unusual cultural or religious group.
Lila Hegan Enemy 0 5 2 4 Suerrat (F/22)
Lila Hegan's influence is diminished.
Nelle Weddall Ally 2 0 0 0 Florian (F/40)
Eldridge Edward Contact 2 1 3 1 Suerrat (M/27)
Eldridge Edward gains in power.
Joann Jordan Contact 3 0 0 2 Kedepu (F/38)
Joann Jordan fell on hard times.
Steve Palmer Ally 4 0 0 1 Suerrat (M/24)
Steve Palmer is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Lennie Dendy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lennie Dendy fail to help. Gain an Enemy.
1 19 Lennie Dendy's ship is damaged, and Lennie Dendy have to hitch-hike Lennie Dendy's way back across the stars to the nearest scout base.
1 19 Gain 5 Contacts. Gain 2 Enemies.
2 22 Continued as Scout (Courier).
2 24 When dealing with an alien race, Lennie Dendy botch an opportunity to gather extra intelligence about them.
2 24 Nearly killed. Owe 12,500 for medical bills.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Surveyor) with previous rank.
3 28 Lennie Dendy survey an alien world.
3 30 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 30 Continued as Scout (Surveyor).
4 32 Lennie Dendy spend a great deal of time on the fringes of Charted Space.
4 32 Gain a contact in an alien race.
4 34 Promoted to Scout (Surveyor) rank 2.
5 34 Voluntarily left Surveyor
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 38 Lennie Dendy's ship or starport is destroyed by criminals. Gain them as an Enemy.
6 38 Became a Entertainer (Journalist).
6 41 Invited to take part in a controversial event or exhibition that injures Lennie Dendy's social standing.
7 42 Continued as Entertainer (Journalist).
7 43 Lennie Dendy is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
8 43 Became a Believer (Holy Warrior) with the new title Hopeful.
8 46 Opponents of Lennie Dendy's belief system ambush Lennie Dendy.
8 46 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 46 Aging Crisis. Owe 20,000 for medical bills.
9 46 Retired at age 46.
9 46 Retired.
9 47 A new romantic starts. Gain an Ally.
10 50 Aging Crisis. Owe 60,000 for medical bills.
10 51 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 56 Amnesia.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 60 Gained a contact.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 65 A romantic relationship ends badly. Gain a Rival or Enemy.
14 66 Aging Crisis. Owe 20,000 for medical bills.
14 70 Gained a contact.
15 70 Aging Crisis. Owe 50,000 for medical bills.
15 73 Good fortune.
16 74 Aging Crisis. Owe 20,000 for medical bills.
16 77 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 78 Aging Crisis. Owe 60,000 for medical bills.
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