Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Leslie Bell gain experience in a technical field as a computer operator or surveyor. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
4 |
29 |
Became a Agent (Intelligence). |
4 |
32 |
Leslie Bell's work ends up coming home with Leslie Bell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
32 |
Became a Entertainer (Artist). |
5 |
35 |
Gain a patron in the arts. Gain an Ally |
5 |
36 |
Promoted to Entertainer (Artist) rank 1. |
6 |
36 |
Continued as Entertainer (Artist). |
6 |
38 |
An investigation, tour, project or expedition goes wrong, stranding Leslie Bell far from home. |
6 |
40 |
Promoted to Entertainer (Artist) rank 2. |
7 |
40 |
Continued as Entertainer (Artist). |
7 |
43 |
Works is especially well received and popular, making Leslie Bell a minor celebrity |
7 |
44 |
Forced to muster out. |
8 |
44 |
Failed to qualify for Intelligence (Agent). |
8 |
44 |
Became a Drifter (Scavenger). |
8 |
48 |
Betrayed by a friend. One of Leslie Bell's Contacts or Allies betrays Leslie Bell, ending Leslie Bell's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Became a Merchant (Free Trader). |
9 |
51 |
Victim of a crime |
9 |
52 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
52 |
Voluntarily left Free Trader |
10 |
52 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
56 |
Leslie Bell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Believer (Mainstream Believer). |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
60 |
Continued as Believer (Mainstream Believer). |
12 |
62 |
Leslie Bell refused an offer of inducements to betray Leslie Bell's faith. Gain 3 enemies. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Continued as Believer (Mainstream Believer). |
13 |
68 |
Opponents of Leslie Bell's belief system ambush Leslie Bell. |
13 |
68 |
Nearly killed. Owe 40,000 for medical bills. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Retired. |
14 |
72 |
Moved to a new world. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |