Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
A good deal ensures Lillie Fitzsimons is living the high life for a few years. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Gained a contact. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Voluntarily left Merchant Marine |
6 |
35 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
39 |
Lillie Fitzsimons manipulate and charm Lillie Fitzsimons's way through high society. Gain a Rival and an Ally. |
6 |
39 |
Promoted to Noble (Dilettante) rank 1. |
7 |
39 |
Continued as Noble (Dilettante). |
7 |
43 |
Become deeply involved in politics on Lillie Fitzsimons's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
43 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
8 |
43 |
Continued as Noble (Dilettante). |
8 |
44 |
Lillie Fitzsimons make an alliance with a powerful and charismatic noble, who becomes an Ally. |
8 |
47 |
Promoted to Noble (Dilettante) rank 3. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Failed to qualify for Administrator (Noble). |
9 |
47 |
Continued as Noble (Dilettante). |
9 |
50 |
Become deeply involved in politics on Lillie Fitzsimons's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
51 |
Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Voluntarily left Dilettante |
10 |
51 |
Retired. |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
67 |
Moved to a new world. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Good fortune. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |