Retired Team Leader Lonnie Kirkham  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 79 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 4 (-1)111654
Stern
 
Skills
Admin 0
Carouse 2
Deception 0
Diplomat 1
Drive 0
Flyer 0
Gun Combat 0
Gunner (Ortillery) 1
Investigate 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Melee 0
Persuade 2
Profession (Worker/Religion) 1
Recon 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal12
Drifter Scavenger 01
Rogue Pirate Henchman11
Drifter Barbarian 01
Believer Missionary/Humanitarian Team Leader24
Drifter Wanderer 01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Okey Morrison Enemy 0 2 0 4 Azhanti (M/25)
Philip Garrett Enemy 0 4 2 1 Ne Kraeda ren Kelva (M/24)
Zada Jephcots Contact 3 0 2 1 Urunishani (F/20)
Relationship becomes more moderate.
Foster Aubert Ally 2 0 1 1 Ayansh'i (M/68)
Foster Aubert gains in influence.
Bailey Withers Ally 2 1 3 1 Ne Kraeda ren Kelva (M/28)
Relationship soured.
 
Term Age History
1 18 Failed to qualify for Flight (Navy).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 Rewarded for a successful mission.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 25 Scarred. Owe 2,500 for medical bills.
3 25 Failed to qualify for Star Marine (Marine).
3 25 Became a Drifter (Scavenger).
3 27 Suffer from a life-threatening illness.
4 27 Became a Rogue (Pirate) with the new title Lackey.
4 31 Gained a contact.
4 31 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
5 31 Voluntarily left Pirate
5 31 Failed to qualify for Broker (Merchant).
5 31 Switched to Drifter (Barbarian).
5 35 Lonnie Kirkham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 35 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 38 Lonnie Kirkham aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
6 39 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 39 Continued as Believer (Missionary/Humanitarian).
7 41 Lonnie Kirkham is chosen to represent Lonnie Kirkham's faith in a vid show or other highly public forum.
7 43 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
8 43 Continued as Believer (Missionary/Humanitarian).
8 44 Lonnie Kirkham retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
8 47 Forced to muster out.
9 47 Failed to qualify for Merchant Marine (Merchant).
9 47 Switched to Drifter (Wanderer).
9 50 Lonnie Kirkham do not know what happened to Lonnie Kirkham. There is a gap in Lonnie Kirkham's memory.
10 50 Aging Crisis. Owe 60,000 for medical bills.
10 50 Retired at age 50.
10 50 Returned to Believer (Missionary/Humanitarian).
10 52 Lonnie Kirkham aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Retired.
11 55 Betrayal. Convert an Ally into a Rival or Enemy.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 58 A romantic relationship ends badly. Gain a Rival or Enemy.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 63 Gained a contact.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 69 Betrayal. Convert an Ally into a Rival or Enemy.
16 72 Aging Crisis. Owe 50,000 for medical bills.
16 75 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 76 Aging Crisis. Owe 50,000 for medical bills.
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