Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
Make a breakthrough in Lou Gregory's field. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scholar (Physician) with previous rank. |
4 |
32 |
Gained a contact. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
35 |
Win a prestigious prize for Lou Gregory's work. |
5 |
38 |
Promoted to Scholar (Physician) rank 2. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
42 |
Cheated in some fashion, advancing Lou Gregory's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
42 |
Gain an Enemy |
6 |
42 |
Promoted to Scholar (Physician) rank 3. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
45 |
Advanced training in a specialist field. |
8 |
46 |
Continued as Scholar (Physician). |
8 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
50 |
Promoted to Scholar (Physician) rank 4. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Switched to Scholar (Field Researcher) with previous rank. |
9 |
52 |
Lou Gregory's work is sabotaged by unknown parties. Lou Gregory may salvage what Lou Gregory can and give up. |
10 |
52 |
Became a Citizen (Worker). |
10 |
55 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
11 |
55 |
Became a Drifter (Barbarian). |
11 |
58 |
Lou Gregory do not know what happened to Lou Gregory. There is a gap in Lou Gregory's memory. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
59 |
Lou Gregory come into conflict with a splinter group Lou Gregory's own religion which maintains Lou Gregory's version is the wrong one. Gain 2 Rivals. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Retired. |
13 |
60 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |