Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Lura Hutchinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
31 |
Make an unexpected connection outside Lura Hutchinson's normal circles. Gain a Contact. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
33 |
Voluntarily left Free Trader |
5 |
33 |
Failed to qualify for Physician (Scholar). |
5 |
33 |
Returned to Drifter (Barbarian). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Lura Hutchinson refused an offer of inducements to betray Lura Hutchinson's faith. Gain 1 enemies. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Lura Hutchinson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
46 |
Lura Hutchinson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
46 |
Voluntarily left Missionary/Humanitarian |
9 |
46 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Lura Hutchinson's business or ship thrives. |
12 |
62 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
65 |
Risk Lura Hutchinson's fortune on a possibility lucrative deal and win. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Continued as Merchant (Merchant Marine). |
14 |
67 |
Moved to a new world. |
14 |
70 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Continued as Merchant (Merchant Marine). |
15 |
72 |
Embroiled in legal trouble. |
15 |
74 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Continued as Merchant (Merchant Marine). |
16 |
77 |
Make an unexpected connection outside Lura Hutchinson's normal circles. Gain a Contact. |
16 |
78 |
Forced to muster out. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |