Retired Special Agent Malvina Carrington  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 79 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 5 (-1)111575
Tries to do everything, Scheming, Obstinate
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 1
Drive (Mole) 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Comms) 2
Engineer (J-drive) 1
Flyer 0
Gun Combat (Energy) 1
Investigate 1
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Medic 0
Profession (Freeloader) 0
Recon 1
Seafarer 0
Stealth 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Special Agent44
Drifter Scavenger 02
Drifter Wanderer 02
Believer Missionary/Humanitarian Junior Project Worker01
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Conrad Gonzalez Enemy 0 2 1 5 Irhadre (M/84)
Izetta Hernandez Enemy 0 4 1 2 Suerrat (F/35)
Izetta Hernandez gains in power and influence.
Hermina Morrison Ally 4 0 2 0 Libert (F/89)
Glenda Kelly Contact 0 1 1 3 Suerrat (F/25)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Go undercover to investigate an enemy.
1 21 Scarred. Fully recovered. Owe 10,000 for medical bills.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 26 Given specialist training in vehicles.
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 27 Go undercover to investigate an enemy.
3 30 Malvina Carrington gain experience in a technical field as a computer operator or surveyor.
3 30 Promoted to Agent (Intelligence) rank 3.
4 30 Continued as Agent (Intelligence).
4 31 Given specialist training in vehicles.
4 34 Promoted to Agent (Intelligence) rank 4 with the new title Special Agent.
5 34 Voluntarily left Intelligence
5 34 Failed to qualify for Free Trader (Merchant).
5 34 Became a Drifter (Scavenger).
5 38 Moved to a new world.
6 38 Continued as Drifter (Scavenger).
6 39 Betrayed by a friend. One of Malvina Carrington's Contacts or Allies betrays Malvina Carrington, ending Malvina Carrington's career. That Contact or Ally becomes a Rival or Enemy.
7 39 Failed to qualify for Law Enforcement (Agent).
7 39 Switched to Drifter (Wanderer).
7 41 Malvina Carrington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 41 Failed to qualify for Worker (Citizen).
8 41 Continued as Drifter (Wanderer).
8 42 Suffer from a life-threatening illness.
9 42 Aging Crisis. Owe 50,000 for medical bills.
9 42 Retired at age 42.
9 42 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 43 Opponents of Malvina Carrington's belief system ambush Malvina Carrington.
9 43 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10 43 Aging Crisis. Owe 40,000 for medical bills.
10 43 Retired.
10 45 A new romantic starts. Gain an Ally.
11 47 Aging Crisis. Owe 30,000 for medical bills.
11 51 Moved to a new world.
12 51 Aging Crisis. Owe 20,000 for medical bills.
12 55 Betrayal. Convert an Ally into a Rival or Enemy.
13 55 Aging Crisis. Owe 30,000 for medical bills.
13 59 Betrayal. Convert an Ally into a Rival or Enemy.
14 59 Aging Crisis. Owe 30,000 for medical bills.
14 62 Accused of a crime.
15 63 Aging Crisis. Owe 10,000 for medical bills.
15 64 Good fortune.
16 67 Aging Crisis. Owe 50,000 for medical bills.
16 69 Moved to a new world.
17 71 Aging Crisis. Owe 50,000 for medical bills.
17 75 Gained a contact.
18 75 Aging Crisis. Owe 30,000 for medical bills.
18 79 Good fortune.
19 79 Aging Crisis. Owe 40,000 for medical bills.
An unhandled exception has occurred. See browser dev tools for details. Reload 🗙