Retired Project Leader Marcia Nevil  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 79 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 2 (-2) 5 (-1)111625
Courageous, Exasperated, Terrified
 
Skills
Admin 1
Animals 0
Athletics (Dexterity) 1
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Explosives 1
Flyer 0
Gun Combat (Archaic) 1
Heavy Weapons 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 1
Melee 0
Persuade 2
Profession (Freeloader/Scrounging) 1
Recon 2
Science (Social Sciences) 0
Steward 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Army Support Lance Corporal12
Merchant Merchant Marine Senior Crewman14
Scout Explorer 02
Believer Missionary/Humanitarian Project Leader34
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Lindsay Ahern Enemy 0 3 3 5 Halka (M/68)
Beverly Reed Ally 2 0 6 5 Kargol (M/59)
Beverly Reed is in prison or otherwise trapped somewhere.
Mahlon Hamilton Contact 2 2 0 1 Azhanti (M/16)
Mahlon Hamilton was ruined by misfortune caused by the character.
Keith Holt Enemy 0 4 2 0 Libert (M/28)
Keith Holt's influence is diminished.
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 21 Gained a contact.
1 22 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Army Support).
2 25 Unit is slaughtered in a disastrous battle, for which Marcia Nevil blame Marcia Nevil's commander. Gain commander as Enemy.
3 25 Became a Merchant (Merchant Marine) with the new title Crewman.
3 29 A good deal ensures Marcia Nevil is living the high life for a few years.
4 29 Continued as Merchant (Merchant Marine).
4 30 A new romantic starts. Gain an Ally.
4 33 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 33 Continued as Merchant (Merchant Marine).
5 36 Smuggle illegal items onto a planet.
6 37 Continued as Merchant (Merchant Marine).
6 40 A series of bad deals and decisions force Marcia Nevil into bankruptcy. Marcia Nevil salvages what Marcia Nevil can.
7 40 Became a Scout (Explorer).
7 41 When dealing with an alien race, Marcia Nevil botch an opportunity to gather extra intelligence about them.
7 41 Psychologically damaged by Marcia Nevil's time in the scouts.
8 44 Continued as Scout (Explorer).
8 46 Marcia Nevil's ship is damaged, and Marcia Nevil have to hitch-hike Marcia Nevil's way back across the stars to the nearest scout base.
8 46 Gain 1 Contacts. Gain 1 Enemies.
9 46 Aging Crisis. Owe 20,000 for medical bills.
9 46 Retired at age 46.
9 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 48 Gained a contact.
10 50 Aging Crisis. Owe 50,000 for medical bills.
10 50 Continued as Believer (Missionary/Humanitarian).
10 54 Marcia Nevil is chosen to represent Marcia Nevil's faith in a vid show or other highly public forum.
10 54 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 54 Continued as Believer (Missionary/Humanitarian).
11 56 Marcia Nevil retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 58 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Continued as Believer (Missionary/Humanitarian).
12 60 Marcia Nevil accepted an offer of inducements to betray Marcia Nevil's faith. Gain 800,000 in cash.
12 62 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
13 62 Aging Crisis. Owe 10,000 for medical bills.
13 62 Retired.
13 64 A romantic relationship ends badly. Gain a Rival or Enemy.
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 68 Good fortune.
15 70 Aging Crisis. Owe 60,000 for medical bills.
15 71 Betrayal. Convert an Ally into a Rival or Enemy.
16 74 Aging Crisis. Owe 50,000 for medical bills.
16 77 Birth or Death involving a family member or close friend.
17 78 Aging Crisis. Owe 60,000 for medical bills.
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