Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies that Margaretta Cox easily defeat. |
1 |
22 |
Gain Enemy if Margaretta Cox don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Failed to qualify for Army Support (Army). |
3 |
25 |
Switched to Drifter (Scavenger). |
3 |
26 |
Margaretta Cox do not know what happened to Margaretta Cox. There is a gap in Margaretta Cox's memory. |
4 |
26 |
Failed to qualify for Line/Crew (Navy). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Risk Margaretta Cox's fortune on a possibility lucrative deal and win. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Make an unexpected connection outside Margaretta Cox's normal circles. Gain a Contact. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Embroiled in legal trouble. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
45 |
Gained a contact. |
9 |
46 |
Continued as Believer (Mainstream Believer). |
9 |
50 |
A notable academic consults with Margaretta Cox about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
50 |
Continued as Believer (Mainstream Believer). |
10 |
51 |
Margaretta Cox accepted an offer of inducements to betray Margaretta Cox's faith. Gain 830,000 in cash. |
11 |
54 |
Became a Scout (Surveyor). |
11 |
55 |
Good fortune |
11 |
58 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Scout (Surveyor). |
12 |
59 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Retired. |
13 |
60 |
Good fortune. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |