Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Marjory Risewell foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Attempted a risky adventure and was sent to prison. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Became a Prisoner (Thug). |
4 |
29 |
Special Duty. |
4 |
32 |
Promoted to Prisoner (Thug) rank 1. |
4 |
32 |
Paroled from prison. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
A sudden war destroys Marjory Risewell's trade routes and contacts, forcing Marjory Risewell to flee that region of space. |
5 |
33 |
Gain rebels as Enemy |
6 |
33 |
Failed to qualify for Performer (Entertainer). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
39 |
Failed to qualify for Artist (Entertainer). |
8 |
39 |
Returned to Drifter (Scavenger). |
8 |
42 |
Marjory Risewell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
42 |
Became a Noble (Diplomat) with the new title Intern. |
9 |
43 |
Scarred. Owe 1,250 for medical bills. |
10 |
43 |
Entered Merchant Academy with the Business curriculum. |
10 |
45 |
War breaks out, triggering a mandatory draft. |
10 |
45 |
Used social standing to avoid the draft. |
10 |
47 |
Graduated. |
11 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Switched to Merchant (Broker). |
11 |
47 |
Promoted to Merchant (Broker) rank 1. |
11 |
50 |
Risk Marjory Risewell's fortune on a possibility lucrative deal and win. |
11 |
51 |
Promoted to Merchant (Broker) rank 2. |
12 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
51 |
Voluntarily left Broker |
12 |
51 |
Retired. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Birth or Death involving a family member or close friend. |
14 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Gained a contact. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
Gained a contact. |
16 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
Moved to a new world. |
17 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
73 |
Good fortune. |
18 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
79 |
A new romantic starts. Gain an Ally. |
19 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |